HIP 116973 [#2557686485722]

Frazetta Survey [#3223162880]
Typ:
Základna
Vzdálenost k cíli:
369 ls

Příslušnost
Impérium
Státní zřízení
Korporace
Ekonomika:
Extrakce / Rafinerie

Služby:
Komodity
Vybavení
Apex Interstellar Transport, Contacts, Crew Lounge, Missions, Pioneer Supplies, Refuel, Restock, Search and Rescue, Universal Cartographics

Stav frakce:
None

Zakázáno:
Narcotics, Battle Weapons, Combat Stabilisers, Landmines, Onionhead Gamma Strain, Personal Weapons, Slaves, Tobacco
Poslední aktualizace: 21.02.24 17:19

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2,5 t ?? 1 980 CR
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5 930 CR
2C Power Plant Consumes fuel to power all ship modules. 51 1,3 t ?? 17 800 CR
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53 410 CR
2A Power Plant Consumes fuel to power all ship modules. 56 1,3 t ?? 160 220 CR
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6 270 CR
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18 810 CR
3C Power Plant Consumes fuel to power all ship modules. 64 2,5 t ?? 56 440 CR
3B Power Plant Consumes fuel to power all ship modules. 77 4 t ?? 169 300 CR
3A Power Plant Consumes fuel to power all ship modules. 70 2,5 t ?? 507 910 CR
Thruster Mounting Integrity Mass Power Price
4B Thrusters Normal-space propulsion system. 96 16 t 4,51 MW 536 690 CR
4A Thrusters Normal-space propulsion system. 88 10 t 4,92 MW 1 610 080 CR
5B Thrusters Normal-space propulsion system. 115 32 t 5,61 MW 1 701 320 CR
5A Thrusters Normal-space propulsion system. 106 20 t 6,12 MW 5 103 950 CR
6C Thrusters Normal-space propulsion system. 113 40 t 6,3 MW 1 797 730 CR
6A Thrusters Normal-space propulsion system. 124 40 t 7,56 MW 16 179 530 CR
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2,5 t 0,16 MW 1 980 CR
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0,18 MW 5 930 CR
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2,5 t 0,2 MW 17 800 CR
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0,25 MW 53 410 CR
2A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 2,5 t 0,3 MW 160 220 CR
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0,24 MW 6 270 CR
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0,27 MW 18 810 CR
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0,3 MW 56 440 CR
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 t 0,45 MW 507 910 CR
4B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 16 t 0,38 MW 536 690 CR
4A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 100 10 t 0,45 MW 1 610 080 CR
5B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 144 32 t 0,5 MW 1 701 320 CR
5A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 20 t 0,6 MW 5 103 950 CR
6B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 170 64 t 0,63 MW 5 393 180 CR
Power Coupling Integrity Mass Power Price
4A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 88 10 t 0,67 MW 443 330 CR
6B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 136 64 t 0,75 MW 1 390 280 CR
6A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 124 40 t 0,82 MW 3 475 690 CR
7A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 144 80 t 0,89 MW 9 731 930 CR
8A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 165 160 t 0,96 MW 27 249 390 CR
Fuel Store Integrity Mass Power Price
8C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 5 428 400 CR

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1 000 CR
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3 250 CR
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10 560 CR
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34 330 CR
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111 570 CR
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362 590 CR
7E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1 178 420 CR
8E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3 829 870 CR
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 CR
4C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 80 0 t 0,41 MW 178 900 CR
4B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 0 t 0,49 MW 715 590 CR
4A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0,57 MW 2 862 360 CR
5C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0,5 MW 567 110 CR
5B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 0 t 0,6 MW 2 268 420 CR
5A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 0 t 0,7 MW 9 073 690 CR
6D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 0 t 0,47 MW 449 430 CR
6C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 0 t 0,59 MW 1 797 730 CR
6B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 0 t 0,71 MW 7 190 900 CR
6A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 0 t 0,83 MW 28 763 610 CR
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12 000 CR
1C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 40 1,3 t 0,23 MW 108 000 CR
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0,28 MW 324 000 CR
2C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 51 2,5 t 0,28 MW 302 400 CR
2B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 71 4 t 0,34 MW 907 200 CR
Fuel Transfer Limpets Integrity Mass Power Price
1D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 32 0,5 t 0,14 MW 1 200 CR
1C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 40 1,3 t 0,23 MW 2 400 CR
1B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 48 2 t 0,32 MW 4 800 CR
3D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 51 2 t 0,2 MW 10 800 CR
3C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 64 5 t 0,34 MW 21 600 CR
3A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 90 5 t 0,41 MW 86 400 CR
5E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 20 t 0,4 MW 48 600 CR
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0,3 MW 97 200 CR
5A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 134 20 t 0,6 MW 777 600 CR
7E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0,55 MW 437 400 CR
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 CR
1A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 48 1,3 t 0,28 MW 9 600 CR
3B Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 90 8 t 0,36 MW 43 200 CR
3A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 77 5 t 0,42 MW 86 400 CR
Hull Reinforcements Integrity Mass Power Price
1E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 2 t 0 MW 5 000 CR
2E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 12 000 CR
3E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 28 000 CR
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195 000 CR
5E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 32 t 0 MW 150 000 CR
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450 000 CR
Module Reinforcements Integrity Mass Power Price
1E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 2 t 0 MW 5 000 CR
2E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 4 t 0 MW 12 000 CR
3E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 8 t 0 MW 28 000 CR
5E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 32 t 0 MW 150 000 CR
5D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 16 t 0 MW 450 000 CR
Multi Limpet Controller Integrity Mass Power Price
3C Xeno Multi Limpet Controller ?? 68 10 t 0,35 MW ??
3B Xeno Multi Limpet Controller ?? 80 15 t 0,3 MW ??
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18 000 CR
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21 600 CR
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72 000 CR
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86 400 CR
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576 000 CR
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691 200 CR
Prospector Limpets Integrity Mass Power Price
1D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 32 0,5 t 0,14 MW 1 200 CR
1C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 40 1,3 t 0,23 MW 2 400 CR
1B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 48 2 t 0,32 MW 4 800 CR
1A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 56 1,3 t 0,28 MW 9 600 CR
3E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 38 5 t 0,27 MW 5 400 CR
3D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 51 2 t 0,2 MW 10 800 CR
3C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 64 5 t 0,34 MW 21 600 CR
3B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,48 MW 43 200 CR
3A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 90 5 t 0,41 MW 86 400 CR
5E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 20 t 0,4 MW 48 600 CR
5D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,3 MW 97 200 CR
5B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 115 32 t 0,72 MW 388 800 CR
5A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 134 20 t 0,6 MW 777 600 CR
7E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,55 MW 437 400 CR
7C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,69 MW 1 749 600 CR
7B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 157 128 t 0,97 MW 3 499 200 CR
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6 000 CR
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,18 MW 18 000 CR
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0,23 MW 54 000 CR
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0,28 MW 162 000 CR
2E Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,17 MW 12 600 CR
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0,22 MW 37 800 CR
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,28 MW 113 400 CR
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0,34 MW 340 200 CR
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1 020 600 CR
Repair Limpets Integrity Mass Power Price
1C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,23 MW ??
1B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0,32 MW ??
1A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,28 MW ??
3D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0,2 MW ??
3C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,34 MW ??
3A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,41 MW ??
5E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,4 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,3 MW ??
5A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,6 MW ??
7E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,55 MW ??
7A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,83 MW ??
Research Limpets Integrity Mass Power Price
1E Research Limpet Controller Controls a limpet that scrapes samples and bio-matter from the surface of an alien vessel. ?? 1,3 t 0,4 MW 1 437 374 CR
Shield Cell Banks Integrity Mass Power Price
5A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 20 t 2,1 MW 1 210 285 CR
6B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 64 t 2,12 MW 1 390 275 CR
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1 980 CR
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1,8 MW 53 410 CR
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2,5 t 2,1 MW 160 220 CR
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84 650 CR
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169 300 CR
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2,52 MW 507 910 CR
4A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 96 10 t 3,08 MW 1 610 080 CR
5B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 134 32 t 3,12 MW 1 701 320 CR
5A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 115 20 t 3,64 MW 5 103 950 CR
6B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 158 64 t 3,72 MW 5 393 180 CR
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250 000 CR

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8 500 CR
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1,3 t 0,2 MW 12 500 CR
Manifest Scanners Integrity Mass Power Price
0D Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 24 1,3 t 0,4 MW 40 630 CR
0C Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 40 1,3 t 0,8 MW 121 900 CR
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0,5 t 0,2 MW 18 550 CR
Pulse Wave Analyser Integrity Mass Power Price
0D Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,4 MW ??
0C Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,8 MW ??

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0,62 MW 37 430 CR
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1,6 MW 8 746 160 CR
4A Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 80 16 t 2,61 MW 2 396 160 CR
Burst Lasers Integrity Mass Power Price
1G Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,64 MW 8 600 CR
1G Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0,6 MW 52 800 CR
2F Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 4 t 1,04 MW 48 500 CR
Cannons Integrity Mass Power Price
1F Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,32 MW 506 400 CR
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0,92 MW 2 700 800 CR
4B Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1,03 MW 5 401 600 CR
Mines Integrity Mass Power Price
1I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 40 2 t 0,4 MW 24 260 CR
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 t 0,4 MW 36 400 CR
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0,5 MW 6 800 CR
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,47 MW ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,42 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0,75 MW 22 580 CR
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,75 MW 32 590 CR
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??
2B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 4 t 0,93 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0,6 MW 72 600 CR
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 t 1,2 MW 512 400 CR
3A Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 64 8 t 1,62 MW ??
Multi-Cannons Integrity Mass Power Price
3C Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0,97 MW 578 436 CR
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,39 MW 6 600 CR
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0,6 MW 35 400 CR
2E Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 51 4 t 0,6 MW 17 600 CR
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0,92 MW 140 600 CR
4A Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 80 16 t 1,37 MW 877 600 CR
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51 600 CR
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1,63 MW 412 800 CR
Torpedoes Integrity Mass Power Price
1I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 40 2 t 0,4 MW 11 200 CR
2I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 51 4 t 0,4 MW 44 800 CR
3I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 64 8 t 0,6 MW ??