Pleiades Sector AB-W b2-4 (Alien Crash Sites) [#9465168078097]

Noctrach-Ihazevich Research Facility [#128734710]
Typ:
Planetarer Sternenhafen
Himmelskörper:
Pleiades Sector AB-W b2-4 9 a (4.440 Ls)
Koordinaten: 43.8748 / -143.739

Zugehörigkeit:
Unabhängig
Regierung:
Demokratie
Wirtschaft:
Militär

Einrichtungen:
Waren
Ausstattung
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Fraktionsstatus:
None

Verboten:
Narcotics, Battle Weapons, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Landmines, Personal Weapons, Slaves
Letztes Update: 24.03.24 14:05

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2,5 t ?? 1.980 Cr
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5.930 Cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6.270 Cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18.810 Cr
4E Power Plant Consumes fuel to power all ship modules. 72 10 t ?? 19.880 Cr
4D Power Plant Consumes fuel to power all ship modules. 64 4 t ?? 59.630 Cr
5E Power Plant Consumes fuel to power all ship modules. 86 20 t ?? 63.010 Cr
Thruster Mounting Integrity Mass Power Price
2E Thrusters Normal-space propulsion system. 46 2,5 t 2 MW 1.980 Cr
2D Thrusters Normal-space propulsion system. 41 1 t 2,25 MW 5.930 Cr
3E Thrusters Normal-space propulsion system. 58 5 t 2,48 MW 6.270 Cr
3D Thrusters Normal-space propulsion system. 51 2 t 2,79 MW 18.810 Cr
4E Thrusters Normal-space propulsion system. 72 10 t 3,28 MW 19.880 Cr
4D Thrusters Normal-space propulsion system. 64 4 t 3,69 MW 59.630 Cr
5E Thrusters Normal-space propulsion system. 86 20 t 4,08 MW 63.010 Cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2,5 t 0,16 MW 1.980 Cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0,18 MW 5.930 Cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0,24 MW 6.270 Cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0,27 MW 18.810 Cr
4E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 72 10 t 0,24 MW 19.880 Cr
4D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 4 t 0,27 MW 59.630 Cr
5E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 86 20 t 0,32 MW 63.010 Cr
Environment Control Integrity Mass Power Price
1E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 32 1,3 t 0,32 MW 520 Cr
1D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 36 0,5 t 0,36 MW 1.290 Cr
2E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 41 2,5 t 0,37 MW 1.450 Cr
2D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 46 1 t 0,41 MW 3.620 Cr
3E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 5 t 0,42 MW 4.050 Cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 t 0,48 MW 10.130 Cr
4E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 10 t 0,5 MW 11.350 Cr
4D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 72 4 t 0,56 MW 28.370 Cr
5E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 20 t 0,57 MW 31.780 Cr
Power Coupling Integrity Mass Power Price
1E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 36 1,3 t 0,32 MW 520 Cr
1D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 32 0,5 t 0,36 MW 1.290 Cr
2E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 46 2,5 t 0,36 MW 1.450 Cr
2D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 41 1 t 0,41 MW 3.620 Cr
3E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 58 5 t 0,4 MW 4.050 Cr
3D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2 t 0,45 MW 10.130 Cr
4E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 72 10 t 0,45 MW 11.350 Cr
4D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 4 t 0,5 MW 28.370 Cr
5E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 86 20 t 0,5 MW 31.780 Cr
Sensor Suite Integrity Mass Power Price
1E Sensors Standard suite providing basic detection, identification and targeting capabilities. 36 1,3 t 0,16 MW 520 Cr
1D Sensors Standard suite providing basic detection, identification and targeting capabilities. 32 0,5 t 0,18 MW 1.290 Cr
2E Sensors Standard suite providing basic detection, identification and targeting capabilities. 46 2,5 t 0,18 MW 1.450 Cr
2D Sensors Standard suite providing basic detection, identification and targeting capabilities. 41 1 t 0,21 MW 3.620 Cr
3E Sensors Standard suite providing basic detection, identification and targeting capabilities. 58 5 t 0,22 MW 4.050 Cr
3D Sensors Standard suite providing basic detection, identification and targeting capabilities. 51 2 t 0,25 MW 10.130 Cr
4E Sensors Standard suite providing basic detection, identification and targeting capabilities. 72 10 t 0,27 MW 11.350 Cr
4D Sensors Standard suite providing basic detection, identification and targeting capabilities. 64 4 t 0,31 MW 28.370 Cr
5E Sensors Standard suite providing basic detection, identification and targeting capabilities. 86 20 t 0,33 MW 31.780 Cr
Fuel Store Integrity Mass Power Price
1C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1.000 Cr
2C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 3.750 Cr
3C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 7.060 Cr

Optional Internal

AFM Units Integrity Mass Power Price
2C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 51 0 t 1,13 MW 162.000 Cr
4D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 48 0 t 1,32 MW 174.960 Cr
6E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 90 0 t 1,4 MW 188.960 Cr
Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1.000 Cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3.250 Cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10.560 Cr
Collection Limpets Integrity Mass Power Price
1E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 24 0,5 t 0,14 MW 600 Cr
1D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 32 0,5 t 0,18 MW 1.200 Cr
3E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 38 2 t 0,2 MW 5.400 Cr
3D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 51 2 t 0,27 MW 10.800 Cr
5E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 58 8 t 0,3 MW 48.600 Cr
Decontamination Limpets Integrity Mass Power Price
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0,2 MW ??
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4.500 Cr
1E Advanced Docking Computer ?? ?? 0 t 0,45 MW ??
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 Cr
1C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 40 0 t 0,23 MW 5.140 Cr
1B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 56 0 t 0,28 MW 20.570 Cr
2D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 0 t 0,22 MW 4.450 Cr
2C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 0 t 0,28 MW 17.800 Cr
3E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 0 t 0,2 MW 3.390 Cr
3D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 0 t 0,27 MW 14.110 Cr
4E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0,25 MW 10.730 Cr
4D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0,33 MW 44.720 Cr
5E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,3 MW 34.030 Cr
6E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0,35 MW 107.860 Cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12.000 Cr
2E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 2,5 t 0,17 MW 33.600 Cr
3E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 5 t 0,2 MW 94.080 Cr
Fuel Transfer Limpets Integrity Mass Power Price
1E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 24 1,3 t 0,18 MW 600 Cr
1D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 32 0,5 t 0,14 MW 1.200 Cr
3E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 38 5 t 0,27 MW 5.400 Cr
3D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 51 2 t 0,2 MW 10.800 Cr
5E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 20 t 0,4 MW 48.600 Cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 Cr
1D Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 24 0,5 t 0,16 MW 1.200 Cr
3E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. ?? 5 t 0,18 MW 5.400 Cr
3D Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 38 2 t 0,24 MW 10.800 Cr
5E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. ?? 20 t 0,3 MW 48.600 Cr
Hull Reinforcements Integrity Mass Power Price
1E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 2 t 0 MW 5.000 Cr
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15.000 Cr
2E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 12.000 Cr
4E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 65.000 Cr
Module Reinforcements Integrity Mass Power Price
1E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 2 t 0 MW 5.000 Cr
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15.000 Cr
2E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 4 t 0 MW 12.000 Cr
4E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 16 t 0 MW 65.000 Cr
Multi Limpet Controller Integrity Mass Power Price
3E Mining Multi Limpet Controller ?? 45 12 t 0,5 MW ??
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18.000 Cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72.000 Cr
Prospector Limpets Integrity Mass Power Price
1E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 24 1,3 t 0,18 MW 600 Cr
1D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 32 0,5 t 0,14 MW 1.200 Cr
3E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 38 5 t 0,27 MW 5.400 Cr
3D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 51 2 t 0,2 MW 10.800 Cr
5E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 20 t 0,4 MW 48.600 Cr
Recon Limpets Integrity Mass Power Price
3E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 2 t 0,2 MW ??
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6.000 Cr
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,18 MW 18.000 Cr
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0,23 MW 54.000 Cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0,28 MW 162.000 Cr
2E Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,17 MW 12.600 Cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0,22 MW 37.800 Cr
3E Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,2 MW 26.460 Cr
Repair Limpets Integrity Mass Power Price
1E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,18 MW ??
1D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 0,5 t 0,14 MW ??
3E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,27 MW ??
3D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0,2 MW ??
5E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,4 MW ??
Shield Cell Banks Integrity Mass Power Price
1D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0,5 t 0,55 MW 1.293 Cr
2D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 1 t 0,67 MW 3.619 Cr
3E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 5 t 0,61 MW 4.053 Cr
3D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 2 t 0,82 MW 10.133 Cr
4E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 10 t 0,74 MW 11.349 Cr
4D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 4 t 0,98 MW 28.373 Cr
5E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 20 t 0,9 MW 31.778 Cr
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1.980 Cr
2D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 31 1 t 1,2 MW 5.930 Cr
3E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 5 t 1,08 MW 6.270 Cr
3D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 38 2 t 1,44 MW 18.810 Cr
4E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 10 t 1,32 MW 19.880 Cr
4D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 48 4 t 1,76 MW 59.630 Cr
5E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 20 t 1,56 MW 63.010 Cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250.000 Cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8.500 Cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1,3 t 0,2 MW 12.500 Cr
Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1,3 t 0,2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1,3 t 0,2 MW 365.698 Cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 Cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0,5 t 0,2 MW 10.000 Cr
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0,5 MW 23.000 Cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1F Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 40 2 t 0,57 MW 500.000 Cr
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0,62 MW 37.430 Cr
1E Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,6 MW 74.650 Cr
2D Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 51 4 t 1,01 MW 299.520 Cr
Burst Lasers Integrity Mass Power Price
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 t 0,65 MW 4.400 Cr
2E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 4 t 1,05 MW 23.000 Cr
Cannons Integrity Mass Power Price
1D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 40 2 t 0,34 MW 21.100 Cr
2D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 51 4 t 0,49 MW 168.430 Cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0,46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0,46 MW ??
2E Enhanced AX Multi-Cannon (Gimbal) ?? ?? 4 t 0,46 MW ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 t 1,2 MW 540.900 Cr
2B AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 1,2 MW 2.022.700 Cr
2B Remote Release Flak Launcher (Fixed) Flak launcher capable of firing a remotely detonated flak round. Hold trigger to delay detonation of flak ordnance. ?? 4 t 1,2 MW ??
Fragment Cannons Integrity Mass Power Price
1E Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 40 2 t 0,45 MW 36.000 Cr
2A Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 51 4 t 0,74 MW 291.840 Cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0,5 MW 6.800 Cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,5 MW 9.400 Cr
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,42 MW ??
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0,6 MW 72.600 Cr
1B Missile Rack (Dumbfire, Fixed) Missile battery capable of launching dumbfire missiles. 40 2 t 0,4 MW 32.180 Cr
1B ADV Missile Rack ?? 40 2 t 0,4 MW ??
Multi-Cannons Integrity Mass Power Price
1F Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 40 2 t 0,28 MW 9.500 Cr
1F Advanced Multi-cannon (Fixed) ?? 40 2 t 0,28 MW ??
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,39 MW 6.600 Cr
3D Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 64 8 t 0,9 MW 70.400 Cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51.600 Cr