Kaushairup [#11665802470849]

Beadle Beacon [#3542709504]
Typ:
Planetarer Außenposten
Himmelskörper:
Kaushairup A 1 (7 Ls)
Koordinaten: -33.4606 / 71.1604

Zugehörigkeit:
Unabhängig
Regierung:
Feudal
Wirtschaft:
Raffinerie

Einrichtungen:
Waren
Werft
Ausstattung
Apex Interstellar Transport, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Fraktionsstatus:
None

Verboten:
Narcotics, Battle Weapons, Combat Stabilisers, Slaves
Letztes Update: 26.01.23 16:43

Bulkheads

Eagle Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 4 t ?? 26.880 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 8 t ?? 90.050 Cr
Hauler Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 1 t ?? 42.180 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 2 t ?? 185.050 Cr
Keelback Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 12 t ?? 1.250.460 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 23 t ?? 2.813.540 Cr
Sidewinder Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 2 t ?? 25.600 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 4 t ?? 80.320 Cr
Type-6 Transporter Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 12 t ?? 418.380 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 23 t ?? 941.350 Cr
Type-7 Transporter Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 32 t ?? 6.988.900 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 63 t ?? 15.725.030 Cr

Core Internal

Reactor Bay Integrity Mass Power Price
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5.930 Cr
2C Power Plant Consumes fuel to power all ship modules. 51 1,3 t ?? 17.800 Cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53.410 Cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18.810 Cr
3C Power Plant Consumes fuel to power all ship modules. 64 2,5 t ?? 56.440 Cr
3B Power Plant Consumes fuel to power all ship modules. 77 4 t ?? 169.300 Cr
Thruster Mounting Integrity Mass Power Price
2C Thrusters Normal-space propulsion system. 51 2,5 t 2,5 MW 17.800 Cr
2B Thrusters Normal-space propulsion system. 61 4 t 2,75 MW 53.410 Cr
3C Thrusters Normal-space propulsion system. 64 5 t 3,1 MW 56.440 Cr
3B Thrusters Normal-space propulsion system. 77 8 t 3,41 MW 169.300 Cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2,5 t 0,16 MW 1.980 Cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0,18 MW 5.930 Cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2,5 t 0,2 MW 17.800 Cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0,24 MW 6.270 Cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0,27 MW 18.810 Cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0,3 MW 56.440 Cr
Power Coupling Integrity Mass Power Price
1C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 40 1,3 t 0,4 MW 3.230 Cr
3C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 5 t 0,5 MW 25.330 Cr
Sensor Suite Integrity Mass Power Price
3B Sensors Standard suite providing basic detection, identification and targeting capabilities. 77 8 t 0,46 MW 63.330 Cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1.000 Cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1,3 t 0,18 MW ??
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0,2 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0,5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0,97 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 Cr
2B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0,34 MW 71.210 Cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0,39 MW 284.840 Cr
3C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0,34 MW 56.440 Cr
3B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0,41 MW 225.740 Cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,48 MW 902.950 Cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12.000 Cr
1D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 24 0,5 t 0,18 MW 36.000 Cr
2E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 2,5 t 0,17 MW 33.600 Cr
2D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 31 1 t 0,22 MW 100.800 Cr
Fuel Transfer Limpets Integrity Mass Power Price
1B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 48 2 t 0,32 MW 4.800 Cr
3B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0,48 MW 43.200 Cr
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0,3 MW 97.200 Cr
7E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0,55 MW 437.400 Cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 Cr
Planetary Approach Suite Integrity Mass Power Price
1I Planetary Approach Suite The required Thruster modifications, sensor package and avionics to allow a ship to fly effectively in close proximity to planets. ?? 0 t 0 MW 500 Cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18.000 Cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21.600 Cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72.000 Cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86.400 Cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576.000 Cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691.200 Cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6.000 Cr
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0,23 MW 54.000 Cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0,28 MW 162.000 Cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0,22 MW 37.800 Cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,28 MW 113.400 Cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0,34 MW 340.200 Cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1.020.600 Cr
Repair Limpets Integrity Mass Power Price
1B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0,32 MW ??
3C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,34 MW ??
3B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,48 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,3 MW ??
7E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,55 MW ??
7D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 32 t 0,41 MW ??
7C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,69 MW ??
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1,3 t 1,2 MW 7.710 Cr
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1.980 Cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2,5 t 1,5 MW 26.710 Cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1,8 MW 53.410 Cr
3C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 5 t 1,8 MW 56.440 Cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84.650 Cr
7C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 131 80 t 3,5 MW 5.698.790 Cr
8E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 120 160 t 2,4 MW 2.007.240 Cr
8D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 64 t 3,2 MW 6.021.720 Cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8.500 Cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1,3 t 0,2 MW 12.500 Cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 Cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
2E Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 51 4 t 0,93 MW 2.099.900 Cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1,62 MW 1.177.600 Cr
Cannons Integrity Mass Power Price
1F Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,32 MW 506.400 Cr
2E Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,45 MW 4.051.200 Cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0,46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0,46 MW ??
2E Enhanced AX Multi-Cannon (Gimbal) ?? ?? 4 t 0,46 MW ??
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0,5 MW 6.800 Cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,5 MW 9.400 Cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0,34 MW ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,42 MW ??
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??
Multi-Cannons Integrity Mass Power Price
2F Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0,64 MW 57.000 Cr
2F Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,5 MW 1.292.800 Cr
2E Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 51 4 t 0,46 MW 38.000 Cr
3C Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 64 8 t 0,64 MW 140.400 Cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51.600 Cr
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1,63 MW 412.800 Cr