Laksak [#4305444669811]

Scalzi Point [#3542008576]
Type:
Planetary Outpost
Celestial body:
Laksak BC 2 b (339,050 ls)
Coordinates: 16.0115 / 37.9346

Allegiance:
Federation
Government:
Confederacy
Economy:
Military

Facilities:
Commodities
Outfitting
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Faction state:
None

Prohibited:
Narcotics, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Landmines, Nerve Agents, Onionhead Gamma Strain, Personal Weapons, Slaves
Last update: 2/21/24, 2:30 AM

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2.5 t ?? 1,980 cr
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5,930 cr
2C Power Plant Consumes fuel to power all ship modules. 51 1.3 t ?? 17,800 cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53,410 cr
2A Power Plant Consumes fuel to power all ship modules. 56 1.3 t ?? 160,220 cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6,270 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18,810 cr
3C Power Plant Consumes fuel to power all ship modules. 64 2.5 t ?? 56,440 cr
5B Power Plant Consumes fuel to power all ship modules. 115 16 t ?? 1,701,320 cr
6B Power Plant Consumes fuel to power all ship modules. 136 32 t ?? 5,393,180 cr
Thruster Mounting Integrity Mass Power Price
2E Thrusters Normal-space propulsion system. 46 2.5 t 2 MW 1,980 cr
2D Thrusters Normal-space propulsion system. 41 1 t 2.25 MW 5,930 cr
2C Thrusters Normal-space propulsion system. 51 2.5 t 2.5 MW 17,800 cr
2B Thrusters Normal-space propulsion system. 61 4 t 2.75 MW 53,410 cr
2A Thrusters Normal-space propulsion system. 56 2.5 t 3 MW 160,220 cr
3E Thrusters Normal-space propulsion system. 58 5 t 2.48 MW 6,270 cr
3D Thrusters Normal-space propulsion system. 51 2 t 2.79 MW 18,810 cr
3C Thrusters Normal-space propulsion system. 64 5 t 3.1 MW 56,440 cr
3B Thrusters Normal-space propulsion system. 77 8 t 3.41 MW 169,300 cr
FSD Housing Integrity Mass Power Price
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0.18 MW 5,930 cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2.5 t 0.2 MW 17,800 cr
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0.25 MW 53,410 cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0.24 MW 6,270 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0.3 MW 56,440 cr
3B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 8 t 0.38 MW 169,300 cr
Environment Control Integrity Mass Power Price
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1.3 t 0.4 MW 3,230 cr
2B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 56 4 t 0.51 MW 22,620 cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 t 0.53 MW 25,330 cr
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0.58 MW 63,330 cr
Power Coupling Integrity Mass Power Price
1D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 32 0.5 t 0.36 MW 1,290 cr
1C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 40 1.3 t 0.4 MW 3,230 cr
1A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 44 1.3 t 0.48 MW 20,200 cr
2D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 41 1 t 0.41 MW 3,620 cr
2C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2.5 t 0.45 MW 9,050 cr
2B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 61 4 t 0.5 MW 22,620 cr
3E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 58 5 t 0.4 MW 4,050 cr
3D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2 t 0.45 MW 10,130 cr
3C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 5 t 0.5 MW 25,330 cr
4C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 80 10 t 0.56 MW 70,930 cr
4B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 16 t 0.62 MW 177,330 cr
5D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 77 8 t 0.56 MW 79,440 cr
5C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 20 t 0.62 MW 198,610 cr
5B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 115 32 t 0.68 MW 496,530 cr
6D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 90 16 t 0.61 MW 222,440 cr
6C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 113 40 t 0.68 MW 556,110 cr
Sensor Suite Integrity Mass Power Price
1D Sensors Standard suite providing basic detection, identification and targeting capabilities. 32 0.5 t 0.18 MW 1,290 cr
1C Sensors Standard suite providing basic detection, identification and targeting capabilities. 40 1.3 t 0.2 MW 3,230 cr
1B Sensors Standard suite providing basic detection, identification and targeting capabilities. 48 2 t 0.33 MW 8,080 cr
1A Sensors Standard suite providing basic detection, identification and targeting capabilities. 44 1.3 t 0.6 MW 20,200 cr
2C Sensors Standard suite providing basic detection, identification and targeting capabilities. 51 2.5 t 0.23 MW 9,050 cr
2B Sensors Standard suite providing basic detection, identification and targeting capabilities. 61 4 t 0.38 MW 22,620 cr
2A Sensors Standard suite providing basic detection, identification and targeting capabilities. 56 2.5 t 0.69 MW 56,550 cr
3D Sensors Standard suite providing basic detection, identification and targeting capabilities. 51 2 t 0.25 MW 10,130 cr
3C Sensors Standard suite providing basic detection, identification and targeting capabilities. 64 5 t 0.28 MW 25,330 cr
3B Sensors Standard suite providing basic detection, identification and targeting capabilities. 77 8 t 0.46 MW 63,330 cr

Optional Internal

AFM Units Integrity Mass Power Price
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 t 1.86 MW 566,870 cr
8E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 120 0 t 1.8 MW 612,220 cr
Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3,250 cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10,560 cr
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34,330 cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111,570 cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362,590 cr
7E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,178,420 cr
8E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3,829,870 cr
Collection Limpets Integrity Mass Power Price
1C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 40 1.3 t 0.23 MW 2,400 cr
1B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 48 2 t 0.28 MW 4,800 cr
1A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 56 2 t 0.32 MW 9,600 cr
3C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 64 5 t 0.34 MW 21,600 cr
3B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0.41 MW 43,200 cr
5E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 58 8 t 0.3 MW 48,600 cr
5D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0.4 MW 97,200 cr
5B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 115 32 t 0.6 MW 388,800 cr
7E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 79 32 t 0.41 MW 437,400 cr
7C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 131 80 t 0.69 MW 1,749,600 cr
7B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 157 128 t 0.83 MW 3,499,200 cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1.3 t 0.18 MW ??
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0.2 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0.5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0.97 MW ??
Docking Computers Integrity Mass Power Price
1E Advanced Docking Computer ?? ?? 0 t 0.45 MW ??
1E Supercruise Assist ?? 10 0 t 0.3 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1.3 t 0.14 MW 12,000 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0.25 MW 575,660 cr
7D Fighter Hangar A module designed to house ship launched vehicles. ?? 60 t 0.35 MW 2,369,330 cr
Fuel Transfer Limpets Integrity Mass Power Price
1C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 40 1.3 t 0.23 MW 2,400 cr
1A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 56 1.3 t 0.28 MW 9,600 cr
3C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 64 5 t 0.34 MW 21,600 cr
5E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 20 t 0.4 MW 48,600 cr
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0.3 MW 97,200 cr
7E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0.55 MW 437,400 cr
7C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0.69 MW 1,749,600 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1.3 t 0.12 MW 600 cr
Hull Reinforcements Integrity Mass Power Price
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15,000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84,000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195,000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450,000 cr
Module Reinforcements Integrity Mass Power Price
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15,000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195,000 cr
Multi Limpet Controller Integrity Mass Power Price
7C Universal Multi Limpet Controller ?? 150 125 t 0.8 MW ??
7A Universal Multi Limpet Controller ?? 200 140 t 1.1 MW ??
Planetary Approach Suite Integrity Mass Power Price
1I Planetary Approach Suite The required Thruster modifications, sensor package and avionics to allow a ship to fly effectively in close proximity to planets. ?? 0 t 0 MW 500 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0.4 MW 72,000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1.2 MW 86,400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0.6 MW 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1.8 MW 691,200 cr
Recon Limpets Integrity Mass Power Price
1E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 1.3 t 0.18 MW ??
5E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 20 t 0.5 MW ??
7E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 128 t 0.97 MW ??
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0.14 MW 6,000 cr
Repair Limpets Integrity Mass Power Price
1C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1.3 t 0.23 MW ??
1B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0.32 MW ??
1A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1.3 t 0.28 MW ??
3C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0.34 MW ??
5E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0.4 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0.3 MW ??
5B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 32 t 0.97 MW ??
7E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0.55 MW ??
7C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0.69 MW ??
7B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 128 t 0.97 MW ??
Shield Cell Banks Integrity Mass Power Price
4B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 16 t 1.48 MW 177,331 cr
5C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 20 t 1.5 MW 194,143 cr
5B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 32 t 1.8 MW 496,527 cr
6C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 40 t 1.77 MW 556,110 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1.3 t 1.2 MW 7,710 cr
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2.5 t 0.9 MW 1,980 cr
2D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 31 1 t 1.2 MW 5,930 cr
2C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 2.5 t 1.5 MW 17,800 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2.5 t 1.5 MW 26,710 cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1.8 MW 53,410 cr
3D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 38 2 t 1.44 MW 18,810 cr
3C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 5 t 1.8 MW 56,440 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1.8 MW 84,650 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250,000 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1.3 t 0.2 MW 8,500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 t 0.2 MW 12,500 cr
Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1.3 t 0.2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1.3 t 0.2 MW 365,698 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr
Shield Boosters Integrity Mass Power Price
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 t 0.7 MW 53,000 cr
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122,000 cr
0A Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 48 3.5 t 1.2 MW 281,000 cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1F Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.57 MW 500,000 cr
2D Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 51 4 t 1 MW 500,600 cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1.62 MW 1,177,600 cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1.6 MW 8,746,160 cr
Burst Lasers Integrity Mass Power Price
3E Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 1.57 MW 800,400 cr
4E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 80 16 t 2.58 MW 281,600 cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0.46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0.46 MW ??
2E Enhanced AX Multi-Cannon (Gimbal) ?? ?? 4 t 0.46 MW ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 t 1.2 MW 540,900 cr
2B AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 1.2 MW 2,022,700 cr
2B Remote Release Flak Launcher (Fixed) Flak launcher capable of firing a remotely detonated flak round. Hold trigger to delay detonation of flak ordnance. ?? 4 t 1.2 MW ??
2B Remote Release Flak Launcher (Turret) Flak launcher capable of firing a remotely detonated flak round on turret mount. Hold trigger to delay detonation of flak ordnance. Only functions as a turret when there is an active Gunner role onboard. ?? 4 t 1.2 MW ??
3E AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 0.64 MW ??
3C AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 8 t 0.64 MW ??
3C Enhanced AX Multi-Cannon (Gimbal) ?? ?? 8 t 0.64 MW ??
3A AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 8 t 1.62 MW ??
Mines Integrity Mass Power Price
1I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 40 2 t 0.4 MW 24,260 cr
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 t 0.4 MW 36,400 cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0.5 MW 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.5 MW 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0.34 MW ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0.42 MW ??
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.75 MW 32,590 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1.2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1.01 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0.6 MW 72,600 cr
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 t 1.2 MW 512,400 cr
2B ADV Missile Rack ?? 51 4 t 1.2 MW ??
3A Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 64 8 t 1.62 MW ??
3A Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 64 8 t 1.62 MW ??
Torpedoes Integrity Mass Power Price
1I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 40 2 t 0.4 MW 11,200 cr