Polochans [#9467047191993]

Neujmin Vision [#3224036608]
Type:
Outpost
Distance to arrival:
572 ls

Allegiance:
Empire
Government:
Patronage
Economy:
Refinery

Facilities:
Commodities
Outfitting
Apex Interstellar Transport, Contacts, Crew Lounge, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Universal Cartographics

Faction state:
None

Prohibited:
Narcotics, Battle Weapons, Combat Stabilisers, Landmines, Onionhead Gamma Strain, Personal Weapons, Slaves
Last update: 4/16/24, 2:27 PM

Core Internal

Reactor Bay Integrity Mass Power Price
2C Power Plant Consumes fuel to power all ship modules. 51 1.3 t ?? 17,800 cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53,410 cr
2A Power Plant Consumes fuel to power all ship modules. 56 1.3 t ?? 160,220 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18,810 cr
3C Power Plant Consumes fuel to power all ship modules. 64 2.5 t ?? 56,440 cr
3A Power Plant Consumes fuel to power all ship modules. 70 2.5 t ?? 507,910 cr
Thruster Mounting Integrity Mass Power Price
2B Thrusters Normal-space propulsion system. 61 4 t 2.75 MW 53,410 cr
3C Thrusters Normal-space propulsion system. 64 5 t 3.1 MW 56,440 cr
3B Thrusters Normal-space propulsion system. 77 8 t 3.41 MW 169,300 cr
FSD Housing Integrity Mass Power Price
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0.18 MW 5,930 cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2.5 t 0.2 MW 17,800 cr
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0.25 MW 53,410 cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0.24 MW 6,270 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0.3 MW 56,440 cr
3B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 8 t 0.38 MW 169,300 cr
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 t 0.45 MW 507,910 cr
Power Coupling Integrity Mass Power Price
3A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 70 5 t 0.6 MW 158,330 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0.32 MW 82,270 cr
2B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0.34 MW 71,210 cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0.39 MW 284,840 cr
3C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0.34 MW 56,440 cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0.48 MW 902,950 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1.3 t 0.14 MW 12,000 cr
1D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 24 0.5 t 0.18 MW 36,000 cr
1C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 40 1.3 t 0.23 MW 108,000 cr
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0.28 MW 324,000 cr
1A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 1.3 t 0.32 MW 972,000 cr
2E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 2.5 t 0.17 MW 33,600 cr
2D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 31 1 t 0.22 MW 100,800 cr
2C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 51 2.5 t 0.28 MW 302,400 cr
2B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 71 4 t 0.34 MW 907,200 cr
Fuel Transfer Limpets Integrity Mass Power Price
3C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 64 5 t 0.34 MW 21,600 cr
3A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 90 5 t 0.41 MW 86,400 cr
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0.3 MW 97,200 cr
7E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0.55 MW 437,400 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1.3 t 0.12 MW 600 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0.75 MW 21,600 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1.2 MW 86,400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0.6 MW 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1.8 MW 691,200 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0.14 MW 6,000 cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0.28 MW 162,000 cr
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0.32 MW 486,000 cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0.28 MW 113,400 cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0.34 MW 340,200 cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0.39 MW 1,020,600 cr
Repair Limpets Integrity Mass Power Price
1B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0.32 MW ??
3C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0.34 MW ??
3A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0.41 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0.3 MW ??
7E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0.55 MW ??
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2.5 t 0.9 MW 1,980 cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1.8 MW 53,410 cr
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2.5 t 2.1 MW 160,220 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2.16 MW 169,300 cr
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2.52 MW 507,910 cr
7C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 131 80 t 3.5 MW 8,548,200 cr
7B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 183 128 t 4.2 MW 17,096,370 cr
8C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 150 160 t 4 MW 18,065,170 cr
8C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 150 160 t 4 MW 27,097,750 cr

Utility Mount

ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 t 0.2 MW 12,500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr
Kill Warrant Scanners Integrity Mass Power Price
0E Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 32 1.3 t 0.2 MW 13,540 cr
0D Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 24 1.3 t 0.4 MW 40,630 cr
Manifest Scanners Integrity Mass Power Price
0E Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 32 1.3 t 0.2 MW 135,400 cr
0D Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 24 1.3 t 0.4 MW 40,630 cr
0C Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 40 1.3 t 0.8 MW 121,900 cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
3D Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 64 8 t 1.51 MW 19,399,600 cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1.62 MW 1,177,600 cr
4A Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 80 16 t 2.57 MW ??
Cannons Integrity Mass Power Price
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0.92 MW 2,700,800 cr
4B Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1.03 MW 5,401,600 cr
Mining Tools Integrity Mass Power Price
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.75 MW 32,590 cr
Multi-Cannons Integrity Mass Power Price
1G Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0.26 MW 81,600 cr
3C Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 64 8 t 0.64 MW 140,400 cr
3C Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0.97 MW 578,436 cr
4A Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1.22 MW 6,377,600 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1.15 MW 51,600 cr
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1.63 MW 412,800 cr