Kuk [#24859942069665]

Prospector's Rest [#128679303]
Type:
Planetary Outpost
Celestial body:
Kuk B 3 (12,347 ls)
Coordinates: 2.96727 / -84.5542

Allegiance:
Alliance
Government:
Workshop (Engineer)
Economy:
Colony

Facilities:
Commodities
Outfitting
Contacts, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics

Prohibited:
Narcotics, Battle Weapons, Combat Stabilisers, Imperial Slaves, Slaves, Tobacco

Engineer:
Last update: 12/16/25, 6:33 PM

Optional Internal

Hull Reinforcements Integrity Mass Power Price
1E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 2 t 0 MW 5,000 cr
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15,000 cr
2E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 12,000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36,000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84,000 cr
4E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 65,000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195,000 cr
5E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 32 t 0 MW 150,000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450,000 cr
Shield Generators Integrity Mass Power Price
1A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 48 2.6 t 2.52 MW ??
2A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 61 5 t 3.15 MW ??
3A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 77 10 t 3.78 MW ??
4A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 96 20 t 4.62 MW ??
5A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 115 40 t 5.46 MW ??
6A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 136 80 t 6.51 MW ??
7A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 157 160 t 7.35 MW ??
8A Prismatic Shield Generator (Powerplay) An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. 180 320 t 8.4 MW ??

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1E Retributor Beam Laser (Fixed, Powerplay) Retuned beam laser that sacrifices direct damage for the ability to dump heat into the targets cooling system. 40 2 t 0.62 MW ??
Burst Lasers Integrity Mass Power Price
1F Cytoscrambler Burst Laser (Fixed, Powerplay) A variant burst laser that is designed to damage shields specifically at the cost of little to no hull damage. 40 2 t 0.8 MW ??
Cannons Integrity Mass Power Price
2D Concord Cannon ?? ?? ?? ?? ??
Fragment Cannons Integrity Mass Power Price
3C Pacifier Frag-Cannon (Fixed, Powerplay) A frag-cannon with tighter spread pattern to deliver its damage at a greater range. 64 8 t 1.02 MW ??
Mining Tools Integrity Mass Power Price
1D Mining Lance (Fixed) Operates as both a standard mining laser with increased range and a reduced strength beam laser for added protection. 40 2 t 0.7 MW ??
Missiles Integrity Mass Power Price
2B Rocket Propelled FSD Disruptor (Dumpfire, Fixed, Powerplay) Launches sophisticated dumbfire rockets with the capability of rebooting a ship's FSD on impact at the cost of reduced damage capability. 51 4 t 1.2 MW ??
Multi-Cannons Integrity Mass Power Price
1F Enforcer Multi-Cannon (Fixed, Powerplay) A modified multi-cannon tuned to fire larger calibre rounds that deal more damage over a greater range at the cost of fire rate. 40 2 t 0.28 MW ??
Plasma Accelerators Integrity Mass Power Price
3B Advanced Plasma Accelerator (Fixed, Powerplay) A faster firing plasma accelerator that sacrifices per shot damage to achieve the increased fire rate. 64 8 t 1.97 MW ??
Pulse Lasers Integrity Mass Power Price
2E Pulse Laser Disruptor (Fixed, Powerplay) A pulse laser tuned to affect the electronics of the target ship and cause malfunctions along with reduced damage. 51 4 t 0.7 MW ??
Rail Guns Integrity Mass Power Price
2B Imperial Hammer Rail Gun (Fixed, Powerplay) A burst variant of the rail gun that sacrifices per shot damage to achieve a three round burst that overall is more effective. 51 4 t 1.63 MW ??
Pack-Hound Missile Rack Integrity Mass Power Price
2B Pack-Hound Missile Rack (Swarm, Fixed) A seeking missile launcher that fires multiple specialised micro missiles that swarm. 51 4 t 1.2 MW ??