CMDR dr.negativo profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,057,843,449 cr |
Credits spent on ships | 2,642,679,752 cr |
Credits spent on outfitting | 7,493,620,216 cr |
Credits spent on repairs | 73,168,018 cr |
Credits spent on fuel | 990,659 cr |
Credits spent on munitions | 4,130,273 cr |
Insurance claims | 68 |
Total claim costs | 342,984,227 cr |
Combat |
|
Bounties claimed | 5,503 |
Profit from bounties | 395,969,827 cr |
Combat bonds | 4,966 |
Profit from combat bonds | 368,641,812 cr |
Assassinations | 8 |
Profit from assassinations | 12,491,938 cr |
Highest single reward | 681,048 cr |
Skimmers killed | 309 |
Crime |
|
Fines issued | 818 |
Lifetime fines value | 1,764,594 cr |
Bounties received/earned | 760 |
Lifetime bounty value | 228,870,187 cr |
Highest bounty issued | 3,867,100 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 21,534,444 cr |
Commodities smuggled | 7,129 |
Average profit | 717,815 cr |
Highest single transaction | 1,417,680 cr |
Trading |
|
Market network | 65 |
Trading profit | 1,147,567,707 cr |
Commodities traded | 20,741 |
Average profit | 4,234,567 cr |
Highest single transaction | 956,090,304 cr |
Mining |
|
Profits from mining | 1,119,763,031 cr |
Minerals refined | 2,020 |
Materials collected | 39,837 |
Exploration |
|
Systems visited | 29,106 |
Profits from exploration | 1,501,420,097 cr |
Level 2 detailed scans | 28,373 |
Level 3 detailed scans | 120,701 |
Highest payout | 13,733,914 cr |
Total hyperspace distance | 1,531,015 ly |
Total hyperspace jumps | 35,110 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 16W 4D 51M |
Passengers |
|
Total bulk passengers delivered | 14 |
Total VIPs delivered | 25 |
Total delivered | 39 |
Total ejected | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,763 |
Grade 1 upgrades generated | 599 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 307 |
Grade 4 upgrades generated | 320 |
Grade 5 upgrades generated | 1,433 |
Crew |
|
Crew credits earned | 80,829,761 cr |
Crew hired | 12 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 35M 14S |
Time in gunner role | 8M 3S |
Time in fighter con role | 1H 27M 9S |
Total credits accrued | 191,284 cr |