CMDR AnxiousAndroid profile
(Krait Phantom)
Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,262,048,104 cr |
Credits spent on ships | 128,194,346 cr |
Credits spent on outfitting | 408,149,692 cr |
Credits spent on repairs | 4,631,843 cr |
Credits spent on fuel | 139,359 cr |
Credits spent on munitions | 857,570 cr |
Insurance claims | 10 |
Total claim costs | 54,854,055 cr |
Combat |
|
Bounties claimed | 713 |
Profit from bounties | 45,933,743 cr |
Combat bonds | 311 |
Profit from combat bonds | 12,808,608 cr |
Assassinations | 43 |
Profit from assassinations | 12,533,772 cr |
Highest single reward | 291,937 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 27,000 cr |
Bounties received/earned | 296 |
Lifetime bounty value | 370,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 452,964 cr |
Commodities smuggled | 80 |
Average profit | 75,494 cr |
Highest single transaction | 205,380 cr |
Trading |
|
Market network | 68 |
Trading profit | 514,955,659 cr |
Commodities traded | 12,885 |
Average profit | 2,499,785 cr |
Highest single transaction | 123,474,080 cr |
Mining |
|
Profits from mining | 374,272,684 cr |
Minerals refined | 509 |
Materials collected | 16,246 |
Exploration |
|
Systems visited | 2,396 |
Profits from exploration | 585,184,630 cr |
Level 2 detailed scans | 19,658 |
Level 3 detailed scans | 19,658 |
Highest payout | 13,338,505 cr |
Total hyperspace distance | 132,867 ly |
Total hyperspace jumps | 3,306 |
Max distance from start | 16,618.57 ly |
Max distance from Sol | 17,410.64 ly |
Max distance from Colonia | 29,565.36 ly |
Approximate time played | 4W 2D 15H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 |
Total delivered | 5 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,095 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 213 |
Grade 4 upgrades generated | 216 |
Grade 5 upgrades generated | 409 |
Multi-Crew |
|
Total time in multi-crew | 26M 8S |
Time in gunner role | 35M 40S |
Time in fighter con role | 2M 8S |
Total credits accrued | 28,000 cr |