CMDR forfanatic profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,860,927,910 cr |
Credits spent on ships | 941,111,238 cr |
Credits spent on outfitting | 2,960,566,185 cr |
Credits spent on repairs | 7,259,176 cr |
Credits spent on fuel | 125,547 cr |
Credits spent on munitions | 941,687 cr |
Insurance claims | 3 |
Total claim costs | 33,119,163 cr |
Combat |
|
Bounties claimed | 355 |
Profit from bounties | 50,335,909 cr |
Combat bonds | 350 |
Profit from combat bonds | 23,309,586 cr |
Assassinations | 3 |
Profit from assassinations | 467,317 cr |
Highest single reward | 284,977 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 22,141 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 10,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8,349 cr |
Commodities smuggled | 11 |
Average profit | 1,392 cr |
Highest single transaction | 4,399 cr |
Trading |
|
Market network | 66 |
Trading profit | 15,578,758,370 cr |
Commodities traded | 20,484 |
Average profit | 69,238,926 cr |
Highest single transaction | 1,055,351,040 cr |
Mining |
|
Profits from mining | 15,486,712,376 cr |
Minerals refined | 10,220 |
Materials collected | 10,028 |
Exploration |
|
Systems visited | 2,470 |
Profits from exploration | 251,917,193 cr |
Level 2 detailed scans | 12,972 |
Level 3 detailed scans | 13,356 |
Highest payout | 8,927,831 cr |
Total hyperspace distance | 122,171 ly |
Total hyperspace jumps | 3,077 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 3W 2D 10H 36M |
Passengers |
|
Total bulk passengers delivered | 2,690 |
Total VIPs delivered | 0 |
Total delivered | 2,690 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 100,170 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 526 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 127 |
Grade 4 upgrades generated | 92 |
Grade 5 upgrades generated | 95 |
Crew |
|
Crew credits earned | 541,257,677 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |