CMDR VW Joker profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,127,479,012 cr |
Credits spent on ships | 886,237,205 cr |
Credits spent on outfitting | 2,217,586,133 cr |
Credits spent on repairs | 4,971,884 cr |
Credits spent on fuel | 126,422 cr |
Credits spent on munitions | 186,529 cr |
Insurance claims | 12 |
Total claim costs | 9,899,593 cr |
Combat |
|
Bounties claimed | 502 |
Profit from bounties | 34,938,435 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 49,678 cr |
Highest single reward | 225,245 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 555,292 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 37,570 cr |
Highest bounty issued | 13,750 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 394,671 cr |
Commodities smuggled | 59 |
Average profit | 30,359 cr |
Highest single transaction | 96,354 cr |
Trading |
|
Market network | 34 |
Trading profit | 214,631,317 cr |
Commodities traded | 2,694 |
Average profit | 1,522,208 cr |
Highest single transaction | 38,537,370 cr |
Mining |
|
Profits from mining | 213,908,257 cr |
Minerals refined | 1,734 |
Materials collected | 5,825 |
Exploration |
|
Systems visited | 13,169 |
Profits from exploration | 7,007,174,048 cr |
Level 2 detailed scans | 103,189 |
Level 3 detailed scans | 140,184 |
Highest payout | 20,918,868 cr |
Total hyperspace distance | 547,413 ly |
Total hyperspace jumps | 13,983 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 9W 6D 12H 17M |
Passengers |
|
Total bulk passengers delivered | 7,889 |
Total VIPs delivered | 36 |
Total delivered | 7,925 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19,682 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 402 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 114 |
Grade 3 upgrades generated | 76 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 37M 5S |