CMDR Adrian Case profile
(Anaconda)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 5,978,444,767 cr |
Credits spent on ships | 684,409,344 cr |
Credits spent on outfitting | 1,962,659,901 cr |
Credits spent on repairs | 1,718,917 cr |
Credits spent on fuel | 259,674 cr |
Credits spent on munitions | 748,304 cr |
Insurance claims | 25 |
Total claim costs | 33,409,952 cr |
Combat |
|
Bounties claimed | 2,021 |
Profit from bounties | 71,211,600 cr |
Combat bonds | 30 |
Profit from combat bonds | 921,672 cr |
Assassinations | 7 |
Profit from assassinations | 611,214 cr |
Highest single reward | 282,420 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 37,880 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 119,015 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,665,182 cr |
Commodities smuggled | 17 |
Average profit | 185,020 cr |
Highest single transaction | 1,618,526 cr |
Trading |
|
Market network | 86 |
Trading profit | 4,035,836,844 cr |
Commodities traded | 27,119 |
Average profit | 7,991,756 cr |
Highest single transaction | 363,744,900 cr |
Mining |
|
Profits from mining | 4,018,943,350 cr |
Minerals refined | 3,932 |
Materials collected | 9,518 |
Exploration |
|
Systems visited | 5,136 |
Profits from exploration | 195,361,976 cr |
Level 2 detailed scans | 9,151 |
Level 3 detailed scans | 67,694 |
Highest payout | 5,080,239 cr |
Total hyperspace distance | 226,086 ly |
Total hyperspace jumps | 6,658 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,264.89 ly |
Approximate time played | 5W 2D 21H 30M |
Passengers |
|
Total bulk passengers delivered | 855 |
Total VIPs delivered | 334 |
Total delivered | 1,189 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 370,189 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 398 |
Grade 1 upgrades generated | 202 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 44 |
Crew |
|
Crew credits earned | 30,579,919 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 20M 57S |
Time in gunner role | 11M 58S |
Time in fighter con role | 22M 25S |
Total credits accrued | 644,940 cr |