CMDR CAIT-SIDHE profile
(Asp Explorer)
Federation: None
Empire: Lord
Balance |
|
---|---|
Current assets | 1,265,368,122 cr |
Credits spent on ships | 782,212,810 cr |
Credits spent on outfitting | 303,427,647 cr |
Credits spent on repairs | 812,647 cr |
Credits spent on fuel | 65,879 cr |
Credits spent on munitions | 241,936 cr |
Insurance claims | 24 |
Total claim costs | 30,074,028 cr |
Combat |
|
Bounties claimed | 104 |
Profit from bounties | 1,624,247 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 13 |
Profit from assassinations | 5,040,681 cr |
Highest single reward | 133,177 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 433,832 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 152,965 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 3,384 cr |
Commodities smuggled | 1 |
Average profit | 3,384 cr |
Highest single transaction | 3,384 cr |
Trading |
|
Market network | 62 |
Trading profit | 1,053,204,618 cr |
Commodities traded | 15,521 |
Average profit | 5,457,019 cr |
Highest single transaction | 183,037,446 cr |
Mining |
|
Profits from mining | 1,000,899,510 cr |
Minerals refined | 997 |
Materials collected | 2,714 |
Exploration |
|
Systems visited | 2,656 |
Profits from exploration | 116,654,079 cr |
Level 2 detailed scans | 5,143 |
Level 3 detailed scans | 5,305 |
Highest payout | 11,394,593 cr |
Total hyperspace distance | 118,261 ly |
Total hyperspace jumps | 3,414 |
Max distance from start | 22,147.23 ly |
Max distance from Sol | 22,216.89 ly |
Max distance from Colonia | 23,017.76 ly |
Approximate time played | 2W 1D 21H 40M |
Passengers |
|
Total bulk passengers delivered | 1,872 |
Total VIPs delivered | 149 |
Total delivered | 2,021 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 26,940 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 70 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 20 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 16,275,808 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 41M 41S |
Time in gunner role | 24M 44S |
Total credits accrued | 339,438 cr |
Total fines accrued | 200 cr |