CMDR Aequfire profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,488,330,332 cr |
Credits spent on ships | 1,301,014,705 cr |
Credits spent on outfitting | 4,648,162,906 cr |
Credits spent on repairs | 17,591,994 cr |
Credits spent on fuel | 362,364 cr |
Credits spent on munitions | 3,424,981 cr |
Insurance claims | 31 |
Total claim costs | 76,582,894 cr |
Combat |
|
Bounties claimed | 9,448 |
Profit from bounties | 2,201,078,226 cr |
Combat bonds | 896 |
Profit from combat bonds | 55,138,560 cr |
Assassinations | 117 |
Profit from assassinations | 183,329,648 cr |
Highest single reward | 571,950 cr |
Skimmers killed | 175 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 3,618,329 cr |
Bounties received/earned | 326 |
Lifetime bounty value | 353,810 cr |
Highest bounty issued | 150,800 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 52,996,943 cr |
Commodities smuggled | 6,224 |
Average profit | 963,581 cr |
Highest single transaction | 2,705,550 cr |
Trading |
|
Market network | 108 |
Trading profit | 188,183,792 cr |
Commodities traded | 62,425 |
Average profit | 405,569 cr |
Highest single transaction | 196,663,038 cr |
Mining |
|
Profits from mining | 1,308,328,296 cr |
Minerals refined | 4,084 |
Materials collected | 34,572 |
Exploration |
|
Systems visited | 4,972 |
Profits from exploration | 911,025,416 cr |
Level 2 detailed scans | 38,034 |
Level 3 detailed scans | 39,346 |
Highest payout | 16,083,339 cr |
Total hyperspace distance | 265,762 ly |
Total hyperspace jumps | 7,515 |
Max distance from start | 28,186.87 ly |
Max distance from Sol | 28,181.19 ly |
Max distance from Colonia | 25,745.66 ly |
Approximate time played | 27W 1D 8H 34M |
Passengers |
|
Total bulk passengers delivered | 6,434 |
Total VIPs delivered | 4 |
Total delivered | 6,438 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 146,446 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5,791 |
Grade 1 upgrades generated | 515 |
Grade 2 upgrades generated | 713 |
Grade 3 upgrades generated | 976 |
Grade 4 upgrades generated | 1,194 |
Grade 5 upgrades generated | 2,393 |
Crew |
|
Crew credits earned | 2,267,667,917 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 26M 14S |