CMDR Naval Nixon profile
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 15,208,500,947 cr |
Credits spent on ships | 514,914,958 cr |
Credits spent on outfitting | 2,209,936,190 cr |
Credits spent on repairs | 21,088,229 cr |
Credits spent on fuel | 565,376 cr |
Credits spent on munitions | 5,074,942 cr |
Insurance claims | 54 |
Total claim costs | 207,330,716 cr |
Combat |
|
Bounties claimed | 4,791 |
Profit from bounties | 1,486,345,638 cr |
Combat bonds | 91 |
Profit from combat bonds | 7,251,240 cr |
Assassinations | 19 |
Profit from assassinations | 39,023,744 cr |
Highest single reward | 1,565,287 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 319 |
Lifetime fines value | 3,686,897 cr |
Bounties received/earned | 275 |
Lifetime bounty value | 1,516,800 cr |
Highest bounty issued | 28,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 82 |
Trading profit | 2,570,762,032 cr |
Commodities traded | 14,516 |
Average profit | 12,663,852 cr |
Highest single transaction | 999,092,160 cr |
Mining |
|
Profits from mining | 871,785,165 cr |
Minerals refined | 4,236 |
Materials collected | 18,307 |
Exploration |
|
Systems visited | 1,747 |
Profits from exploration | 60,213,462 cr |
Level 2 detailed scans | 2,222 |
Level 3 detailed scans | 2,222 |
Highest payout | 9,044,257 cr |
Total hyperspace distance | 113,531 ly |
Total hyperspace jumps | 2,949 |
Max distance from start | 21,882.81 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 61W 1D 11H 41M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,142 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,138 |
Grade 1 upgrades generated | 326 |
Grade 2 upgrades generated | 394 |
Grade 3 upgrades generated | 543 |
Grade 4 upgrades generated | 651 |
Grade 5 upgrades generated | 1,224 |
Crew |
|
Crew credits earned | 138,295,858 cr |
Crew hired | 28 |
Crew fired | 27 |
Multi-Crew |
|
Total time in multi-crew | 1D 7H 2M 7S |
Time in gunner role | 8M 53S |
Time in fighter con role | 2H 29M 22S |
Total credits accrued | 49,476,251 cr |
Total fines accrued | 800 cr |