CMDR Broaderash profile


Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,863,412,303 cr |
Credits spent on ships | 641,633,008 cr |
Credits spent on outfitting | 1,421,361,304 cr |
Credits spent on repairs | 19,872,926 cr |
Credits spent on fuel | 126,871 cr |
Credits spent on munitions | 432,311 cr |
Insurance claims | 81 |
Total claim costs | 316,064,103 cr |
Combat |
|
Bounties claimed | 3,275 |
Profit from bounties | 136,536,959 cr |
Combat bonds | 326 |
Profit from combat bonds | 9,831,087 cr |
Assassinations | 7 |
Profit from assassinations | 4,499,770 cr |
Highest single reward | 333,100 cr |
Skimmers killed | 230 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 796,202 cr |
Bounties received/earned | 380 |
Lifetime bounty value | 193,160 cr |
Highest bounty issued | 12,360 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 384,586 cr |
Commodities smuggled | 107 |
Average profit | 16,721 cr |
Highest single transaction | 126,682 cr |
Trading |
|
Market network | 187 |
Trading profit | 907,392,562 cr |
Commodities traded | 30,414 |
Average profit | 1,131,412 cr |
Highest single transaction | 232,383,200 cr |
Mining |
|
Profits from mining | 874,338,205 cr |
Minerals refined | 2,015 |
Materials collected | 17,388 |
Exploration |
|
Systems visited | 8,331 |
Profits from exploration | 313,151,523 cr |
Level 2 detailed scans | 17,182 |
Level 3 detailed scans | 142,531 |
Highest payout | 4,528,348 cr |
Total hyperspace distance | 340,771 ly |
Total hyperspace jumps | 9,690 |
Max distance from start | 56,883.14 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 8H 45M |
Passengers |
|
Total bulk passengers delivered | 3,674 |
Total VIPs delivered | 428 |
Total delivered | 4,102 |
Total ejected | 172 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 101,289 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,030 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 185 |
Grade 3 upgrades generated | 222 |
Grade 4 upgrades generated | 158 |
Grade 5 upgrades generated | 229 |
Crew |
|
Crew credits earned | 252,153,139 cr |
Crew hired | 17 |
Crew fired | 3 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 6M 33S |