CMDR Sunny Nova profile

(Anaconda)

Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,946,070,420 cr |
Credits spent on ships | 753,244,521 cr |
Credits spent on outfitting | 2,696,084,581 cr |
Credits spent on repairs | 15,687,484 cr |
Credits spent on fuel | 331,413 cr |
Credits spent on munitions | 737,453 cr |
Insurance claims | 159 |
Total claim costs | 240,067,224 cr |
Combat |
|
Bounties claimed | 362 |
Profit from bounties | 11,894,911 cr |
Combat bonds | 195 |
Profit from combat bonds | 6,653,026 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 950 |
Crime |
|
Fines issued | 372 |
Lifetime fines value | 3,888,674 cr |
Bounties received/earned | 340 |
Lifetime bounty value | 94,740 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 4,125,184 cr |
Commodities smuggled | 609 |
Average profit | 206,259 cr |
Highest single transaction | 1,729,770 cr |
Trading |
|
Market network | 106 |
Trading profit | 45,603,427 cr |
Commodities traded | 30,402 |
Average profit | 93,834 cr |
Highest single transaction | 2,120,040 cr |
Mining |
|
Profits from mining | 4,489,991 cr |
Minerals refined | 752 |
Materials collected | 6,613 |
Exploration |
|
Systems visited | 5,907 |
Profits from exploration | 283,343,602 cr |
Level 2 detailed scans | 2,724 |
Level 3 detailed scans | 32,923 |
Highest payout | 5,719,451 cr |
Total hyperspace distance | 272,512 ly |
Total hyperspace jumps | 7,878 |
Max distance from start | 25,901.45 ly |
Max distance from Sol | 25,900.02 ly |
Max distance from Colonia | 23,441.50 ly |
Approximate time played | 5W 6D 4H 6M |
Passengers |
|
Total bulk passengers delivered | 6,923 |
Total VIPs delivered | 894 |
Total delivered | 7,817 |
Total ejected | 362 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 11,856 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 660 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 63 |
Grade 3 upgrades generated | 213 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 60 |
Crew |
|
Crew credits earned | 245,809,839 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 56S |