CMDR Athrana profile
(Krait MkII)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 3,841,203,679 cr |
Credits spent on ships | 667,682,902 cr |
Credits spent on outfitting | 1,332,636,480 cr |
Credits spent on repairs | 3,585,276 cr |
Credits spent on fuel | 235,985 cr |
Credits spent on munitions | 401,530 cr |
Insurance claims | 34 |
Total claim costs | 26,456,498 cr |
Combat |
|
Bounties claimed | 1,327 |
Profit from bounties | 47,179,508 cr |
Combat bonds | 124 |
Profit from combat bonds | 3,524,756 cr |
Assassinations | 11 |
Profit from assassinations | 7,783,730 cr |
Highest single reward | 450,457 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 4,159,831 cr |
Bounties received/earned | 276 |
Lifetime bounty value | 948,705 cr |
Highest bounty issued | 13,640 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 5,114,619 cr |
Commodities smuggled | 1,349 |
Average profit | 1,278,655 cr |
Highest single transaction | 1,700,608 cr |
Trading |
|
Market network | 94 |
Trading profit | 8,884,526,206 cr |
Commodities traded | 52,887 |
Average profit | 22,322,930 cr |
Highest single transaction | 913,969,380 cr |
Mining |
|
Profits from mining | 7,850,649,140 cr |
Minerals refined | 9,621 |
Materials collected | 8,173 |
Exploration |
|
Systems visited | 7,382 |
Profits from exploration | 406,419,606 cr |
Level 2 detailed scans | 1,088 |
Level 3 detailed scans | 68,191 |
Highest payout | 3,517,985 cr |
Total hyperspace distance | 281,026 ly |
Total hyperspace jumps | 8,619 |
Max distance from start | 65,390.70 ly |
Max distance from Sol | 65,389.78 ly |
Max distance from Colonia | 46,303.70 ly |
Approximate time played | 11W 4D 12H 10M |
Passengers |
|
Total bulk passengers delivered | 349 |
Total VIPs delivered | 100 |
Total delivered | 449 |
Total ejected | 45 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 233 |
Grade 1 upgrades generated | 92 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 738,755,666 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 19M 34S |
Time in gunner role | 22M 27S |
Time in fighter con role | 36M 2S |
Total credits accrued | 757,493 cr |