CMDR james1979 profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5,710,089,980 cr |
Credits spent on ships | 1,699,986,572 cr |
Credits spent on outfitting | 4,628,479,201 cr |
Credits spent on repairs | 26,173,263 cr |
Credits spent on fuel | 1,221,412 cr |
Credits spent on munitions | 4,959,406 cr |
Insurance claims | 32 |
Total claim costs | 113,183,408 cr |
Combat |
|
Bounties claimed | 1,433 |
Profit from bounties | 42,276,062 cr |
Combat bonds | 1,623 |
Profit from combat bonds | 43,715,128 cr |
Assassinations | 4 |
Profit from assassinations | 5,548,862 cr |
Highest single reward | 519,600 cr |
Skimmers killed | 229 |
Crime |
|
Fines issued | 254 |
Lifetime fines value | 2,673,707 cr |
Bounties received/earned | 243 |
Lifetime bounty value | 548,030 cr |
Highest bounty issued | 85,000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2,426,350 cr |
Commodities smuggled | 1,685 |
Average profit | 15,454 cr |
Highest single transaction | 464,400 cr |
Trading |
|
Market network | 287 |
Trading profit | 13,090,993,556 cr |
Commodities traded | 62,946 |
Average profit | 7,305,242 cr |
Highest single transaction | 1,187,269,920 cr |
Mining |
|
Profits from mining | 11,950,945,888 cr |
Minerals refined | 25,869 |
Materials collected | 25,997 |
Exploration |
|
Systems visited | 21,609 |
Profits from exploration | 829,469,860 cr |
Level 2 detailed scans | 31,400 |
Level 3 detailed scans | 62,166 |
Highest payout | 4,651,319 cr |
Total hyperspace distance | 968,060 ly |
Total hyperspace jumps | 26,158 |
Max distance from start | 60,636.36 ly |
Max distance from Sol | 60,649.07 ly |
Max distance from Colonia | 40,842.44 ly |
Approximate time played | 17W 1D 10H 43M |
Passengers |
|
Total bulk passengers delivered | 1,161 |
Total VIPs delivered | 1,879 |
Total delivered | 3,040 |
Total ejected | 150 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1,017,117 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,117 |
Grade 1 upgrades generated | 672 |
Grade 2 upgrades generated | 386 |
Grade 3 upgrades generated | 436 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 277 |
Crew |
|
Crew credits earned | 125,116,941 cr |
Crew hired | 13 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 20H 17M 53S |
Time in gunner role | 2M 10S |
Time in fighter con role | 1M 40S |