CMDR Axenic Lithium profile

Profile
Commander name:
Current ship:
quantum anomaly [AX-15F]
(Fer-de-Lance)
 
Member since:
Feb 7, 2017
 
Distances submitted:
0
 
Systems visited:
15,771
Systems discovered first:
9,908
Ranks

100%

100%

100%

76%

Federation: Rear Admiral

32%

Empire: Duke

19%
Flight log heatmap
Statistics

Balance

Current assets 2,449,536,115 cr
Credits spent on ships 1,272,382,694 cr
Credits spent on outfitting 2,943,696,252 cr
Credits spent on repairs 7,128,066 cr
Credits spent on fuel 768,356 cr
Credits spent on munitions 517,509 cr
Insurance claims 21
Total claim costs 42,820,885 cr

Combat

Bounties claimed 8,796
Profit from bounties 344,290,499 cr
Combat bonds 868
Profit from combat bonds 29,563,000 cr
Assassinations 85
Profit from assassinations 5,620,940 cr
Highest single reward 169,744 cr
Skimmers killed 141

Crime

Fines issued 98
Lifetime fines value 1,857,071 cr
Bounties received/earned 316
Lifetime bounty value 209,170 cr
Highest bounty issued 9,625 cr

Smuggling

Black market network 19
Black market profit 18,916,174 cr
Commodities smuggled 5,806
Average profit 356,909 cr
Highest single transaction 2,083,680 cr

Trading

Market network 148
Trading profit 236,253,778 cr
Commodities traded 150,937
Average profit 304,451 cr
Highest single transaction 5,133,856 cr

Mining

Profits from mining 16,243,937 cr
Minerals refined 1,113
Materials collected 7,469

Exploration

Systems visited 20,533
Profits from exploration 365,203,603 cr
Level 2 detailed scans 439
Level 3 detailed scans 10,292
Highest payout 2,532,336 cr
Total hyperspace distance 850,906 ly
Total hyperspace jumps 24,157
Max distance from start 65,590.23 ly
Max distance from Sol 65,647.34 ly
Max distance from Colonia 48,567.99 ly
Approximate time played 6W 1D 16H 39M

Passengers

Total bulk passengers delivered 994
Total VIPs delivered 76
Total delivered 1,070
Total ejected 58

Search and Rescue

Total items rescued 4
Total profit 17,858 cr
Total rescue transactions 2

Crafting

Number of engineers used 16
Number of upgrades generated 688
Grade 1 upgrades generated 411
Grade 2 upgrades generated 59
Grade 3 upgrades generated 64
Grade 4 upgrades generated 88
Grade 5 upgrades generated 66

Crew

Crew credits earned 13,073 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 34M 46S
Time in gunner role 23M 43S