CMDR Rufus Nightjar profile
(Type-9 Heavy)
Federation: Ensign
Empire: Count
Balance |
|
---|---|
Current assets | 750,648,847 cr |
Credits spent on ships | 154,349,950 cr |
Credits spent on outfitting | 517,757,071 cr |
Credits spent on repairs | 3,543,625 cr |
Credits spent on fuel | 700,487 cr |
Credits spent on munitions | 501,864 cr |
Insurance claims | 45 |
Total claim costs | 80,556,207 cr |
Combat |
|
Bounties claimed | 391 |
Profit from bounties | 9,763,133 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 283,085 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 164 |
Lifetime fines value | 239,999 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 14,100 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,368,576 cr |
Commodities smuggled | 725 |
Average profit | 28,512 cr |
Highest single transaction | 789,234 cr |
Trading |
|
Market network | 248 |
Trading profit | 422,585,995 cr |
Commodities traded | 154,328 |
Average profit | 134,069 cr |
Highest single transaction | 36,074,460 cr |
Mining |
|
Profits from mining | 227,653,775 cr |
Minerals refined | 245 |
Materials collected | 6,589 |
Exploration |
|
Systems visited | 2,728 |
Profits from exploration | 45,419,191 cr |
Level 2 detailed scans | 2,927 |
Level 3 detailed scans | 2,177 |
Highest payout | 1,201,450 cr |
Total hyperspace distance | 150,647 ly |
Total hyperspace jumps | 10,387 |
Max distance from start | 1,710.01 ly |
Max distance from Sol | 1,651.45 ly |
Max distance from Colonia | 23,342.64 ly |
Approximate time played | 11W 2D 3H 4M |
Passengers |
|
Total bulk passengers delivered | 3,532 |
Total VIPs delivered | 267 |
Total delivered | 3,799 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,146 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 281 |
Grade 1 upgrades generated | 87 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 39,296,061 cr |
Crew hired | 13 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1M 59S |