CMDR Inyahin profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14,256,965,187 cr |
Credits spent on ships | 1,000,206,618 cr |
Credits spent on outfitting | 3,334,343,852 cr |
Credits spent on repairs | 31,366,480 cr |
Credits spent on fuel | 1,281,590 cr |
Credits spent on munitions | 10,969,454 cr |
Insurance claims | 122 |
Total claim costs | 335,043,779 cr |
Combat |
|
Bounties claimed | 3,818 |
Profit from bounties | 219,801,301 cr |
Combat bonds | 2,980 |
Profit from combat bonds | 75,213,136 cr |
Assassinations | 11 |
Profit from assassinations | 11,538,600 cr |
Highest single reward | 539,650 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 1,968 |
Lifetime fines value | 371,831 cr |
Bounties received/earned | 2,885 |
Lifetime bounty value | 12,490,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 212,701,419 cr |
Commodities smuggled | 85,827 |
Average profit | 260,344 cr |
Highest single transaction | 7,010,080 cr |
Trading |
|
Market network | 191 |
Trading profit | 8,179,497,218 cr |
Commodities traded | 312,096 |
Average profit | 4,772,169 cr |
Highest single transaction | 823,339,520 cr |
Mining |
|
Profits from mining | 7,837,084,026 cr |
Minerals refined | 7,839 |
Materials collected | 26,013 |
Exploration |
|
Systems visited | 7,120 |
Profits from exploration | 95,046,110 cr |
Level 2 detailed scans | 3,146 |
Level 3 detailed scans | 32,659 |
Highest payout | 2,016,981 cr |
Total hyperspace distance | 441,260 ly |
Total hyperspace jumps | 17,972 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,108.25 ly |
Approximate time played | 27W 2D 1H 48M |
Passengers |
|
Total bulk passengers delivered | 5,802 |
Total VIPs delivered | 1,852 |
Total delivered | 7,654 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 27,364 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,121 |
Grade 1 upgrades generated | 1,142 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 345 |
Grade 4 upgrades generated | 361 |
Grade 5 upgrades generated | 1,067 |
Crew |
|
Crew credits earned | 603,230,241 cr |
Crew hired | 56 |
Crew fired | 55 |
Multi-Crew |
|
Total time in multi-crew | 7H 52M 10S |
Time in gunner role | 34M 30S |
Time in fighter con role | 52M 22S |
Total credits accrued | 2,142,526 cr |