CMDR Lydia of the Void profile

(Imperial Clipper)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,217,006,412 cr |
Credits spent on ships | 1,475,788,522 cr |
Credits spent on outfitting | 3,240,908,171 cr |
Credits spent on repairs | 29,957,955 cr |
Credits spent on fuel | 906,676 cr |
Credits spent on munitions | 2,520,651 cr |
Insurance claims | 16 |
Total claim costs | 38,222,777 cr |
Combat |
|
Bounties claimed | 4,079 |
Profit from bounties | 227,777,326 cr |
Combat bonds | 10,487 |
Profit from combat bonds | 115,821,300 cr |
Assassinations | 26 |
Profit from assassinations | 25,613,214 cr |
Highest single reward | 479,437 cr |
Skimmers killed | 253 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 2,386,426 cr |
Bounties received/earned | 266 |
Lifetime bounty value | 182,115 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1,801,399 cr |
Commodities smuggled | 199 |
Average profit | 52,982 cr |
Highest single transaction | 418,240 cr |
Trading |
|
Market network | 246 |
Trading profit | 13,823,015,007 cr |
Commodities traded | 483,543 |
Average profit | 7,203,239 cr |
Highest single transaction | 373,566,648 cr |
Mining |
|
Profits from mining | 8,063,729,097 cr |
Minerals refined | 12,369 |
Materials collected | 58,081 |
Exploration |
|
Systems visited | 21,492 |
Profits from exploration | 1,420,323,703 cr |
Level 2 detailed scans | 72,442 |
Level 3 detailed scans | 75,686 |
Highest payout | 7,942,956 cr |
Total hyperspace distance | 2,882,076 ly |
Total hyperspace jumps | 27,472 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 18W 1D 15H 24M |
Passengers |
|
Total bulk passengers delivered | 38,065 |
Total VIPs delivered | 1,186 |
Total delivered | 39,251 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3,728 |
Total profit | 25,434,809 cr |
Total rescue transactions | 228 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,057 |
Grade 1 upgrades generated | 1,834 |
Grade 2 upgrades generated | 794 |
Grade 3 upgrades generated | 744 |
Grade 4 upgrades generated | 708 |
Grade 5 upgrades generated | 1,977 |
Crew |
|
Crew credits earned | 240,718,260 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 28M 53S |
Time in gunner role | 42S |
Time in fighter con role | 35M 43S |