CMDR Carl1147 profile
(Anaconda)
Federation: Ensign
Empire: Viscount
Balance |
|
---|---|
Current assets | 857,055,660 cr |
Credits spent on ships | 374,646,314 cr |
Credits spent on outfitting | 194,703,392 cr |
Credits spent on repairs | 11,388,657 cr |
Credits spent on fuel | 146,055 cr |
Credits spent on munitions | 191,261 cr |
Insurance claims | 16 |
Total claim costs | 66,370,005 cr |
Combat |
|
Bounties claimed | 172 |
Profit from bounties | 2,831,549 cr |
Combat bonds | 5 |
Profit from combat bonds | 238,711 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 137,787 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 329 |
Lifetime fines value | 194,343 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 9,530 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 50,486 cr |
Commodities smuggled | 194 |
Average profit | 4,590 cr |
Highest single transaction | 24,300 cr |
Trading |
|
Market network | 53 |
Trading profit | 81,893,805 cr |
Commodities traded | 48,279 |
Average profit | 279,501 cr |
Highest single transaction | 2,281,940 cr |
Mining |
|
Profits from mining | 1,854,563 cr |
Minerals refined | 238 |
Materials collected | 2,488 |
Exploration |
|
Systems visited | 12,349 |
Profits from exploration | 769,533,120 cr |
Level 2 detailed scans | 20,422 |
Level 3 detailed scans | 21,194 |
Highest payout | 8,884,892 cr |
Total hyperspace distance | 556,355 ly |
Total hyperspace jumps | 13,763 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 4D 18H 9M |
Passengers |
|
Total bulk passengers delivered | 583 |
Total VIPs delivered | 85 |
Total delivered | 668 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 24,830 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 125 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 67,382,106 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 23M 55S |