CMDR Rebel Angel profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,411,890,689 cr |
Credits spent on ships | 1,947,012,199 cr |
Credits spent on outfitting | 2,409,239,778 cr |
Credits spent on repairs | 19,357,702 cr |
Credits spent on fuel | 590,926 cr |
Credits spent on munitions | 2,161,351 cr |
Insurance claims | 163 |
Total claim costs | 373,032,190 cr |
Combat |
|
Bounties claimed | 2,373 |
Profit from bounties | 95,838,199 cr |
Combat bonds | 558 |
Profit from combat bonds | 17,867,800 cr |
Assassinations | 6 |
Profit from assassinations | 2,093,450 cr |
Highest single reward | 310,500 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 214 |
Lifetime fines value | 1,490,143 cr |
Bounties received/earned | 576 |
Lifetime bounty value | 2,110,160 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 3,003,807 cr |
Commodities smuggled | 47 |
Average profit | 130,600 cr |
Highest single transaction | 1,080,482 cr |
Trading |
|
Market network | 102 |
Trading profit | 841,428,746 cr |
Commodities traded | 78,337 |
Average profit | 981,831 cr |
Highest single transaction | 162,632,078 cr |
Mining |
|
Profits from mining | 540,924,936 cr |
Minerals refined | 1,840 |
Materials collected | 19,900 |
Exploration |
|
Systems visited | 13,159 |
Profits from exploration | 1,237,337,046 cr |
Level 2 detailed scans | 31,660 |
Level 3 detailed scans | 36,431 |
Highest payout | 10,787,721 cr |
Total hyperspace distance | 801,906 ly |
Total hyperspace jumps | 18,721 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 12W 4D 17H 19M |
Passengers |
|
Total bulk passengers delivered | 2,467 |
Total VIPs delivered | 417 |
Total delivered | 2,884 |
Total ejected | 73 |
Search and Rescue |
|
Total items rescued | 90 |
Total profit | 798,681 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,169 |
Grade 1 upgrades generated | 502 |
Grade 2 upgrades generated | 469 |
Grade 3 upgrades generated | 583 |
Grade 4 upgrades generated | 345 |
Grade 5 upgrades generated | 270 |
Crew |
|
Crew credits earned | 6,392,443 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 11M 36S |