CMDR Weylandt profile

(Anaconda)

Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16,073,771,243 cr |
Credits spent on ships | 1,481,178,826 cr |
Credits spent on outfitting | 3,681,185,519 cr |
Credits spent on repairs | 43,185,835 cr |
Credits spent on fuel | 831,594 cr |
Credits spent on munitions | 7,975,012 cr |
Insurance claims | 96 |
Total claim costs | 204,725,393 cr |
Combat |
|
Bounties claimed | 8,133 |
Profit from bounties | 475,006,723 cr |
Combat bonds | 124 |
Profit from combat bonds | 126,254,531 cr |
Assassinations | 1 |
Profit from assassinations | 111,236 cr |
Highest single reward | 717,600 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 4,305,179 cr |
Bounties received/earned | 350 |
Lifetime bounty value | 197,040 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 4,724,256 cr |
Commodities smuggled | 1,053 |
Average profit | 47,720 cr |
Highest single transaction | 1,858,944 cr |
Trading |
|
Market network | 338 |
Trading profit | 12,283,477,381 cr |
Commodities traded | 187,667 |
Average profit | 9,012,089 cr |
Highest single transaction | 753,586,602 cr |
Mining |
|
Profits from mining | 11,521,082,840 cr |
Minerals refined | 10,104 |
Materials collected | 25,244 |
Exploration |
|
Systems visited | 37,074 |
Profits from exploration | 5,156,013,253 cr |
Level 2 detailed scans | 53,109 |
Level 3 detailed scans | 199,214 |
Highest payout | 11,116,951 cr |
Total hyperspace distance | 1,961,506 ly |
Total hyperspace jumps | 42,948 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 29W 3D 16H 14M |
Passengers |
|
Total bulk passengers delivered | 52 |
Total VIPs delivered | 490 |
Total delivered | 542 |
Total ejected | 82 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,151,257 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,334 |
Grade 1 upgrades generated | 228 |
Grade 2 upgrades generated | 230 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 276 |
Crew |
|
Crew credits earned | 628,558,180 cr |
Crew hired | 26 |
Crew fired | 18 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 54S |
Time in fighter con role | 5M 11S |