CMDR Kenlail McLail profile
(Python)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 8,997,274,456 cr |
Credits spent on ships | 723,995,873 cr |
Credits spent on outfitting | 1,996,978,690 cr |
Credits spent on repairs | 16,156,076 cr |
Credits spent on fuel | 1,267,775 cr |
Credits spent on munitions | 3,881,163 cr |
Insurance claims | 74 |
Total claim costs | 259,868,558 cr |
Combat |
|
Bounties claimed | 3,791 |
Profit from bounties | 107,112,410 cr |
Combat bonds | 1,414 |
Profit from combat bonds | 54,506,719 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 2,108 |
Crime |
|
Fines issued | 455 |
Lifetime fines value | 495,050 cr |
Bounties received/earned | 7,886 |
Lifetime bounty value | 33,340,950 cr |
Highest bounty issued | 36,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 853,597 cr |
Commodities smuggled | 543 |
Average profit | 32,831 cr |
Highest single transaction | 322,230 cr |
Trading |
|
Market network | 244 |
Trading profit | 133,564,895 cr |
Commodities traded | 76,778 |
Average profit | 87,584 cr |
Highest single transaction | 11,944,694 cr |
Mining |
|
Profits from mining | 4,468,996,291 cr |
Minerals refined | 934 |
Materials collected | 24,024 |
Exploration |
|
Systems visited | 2,656 |
Profits from exploration | 428,247,698 cr |
Level 2 detailed scans | 23,233 |
Level 3 detailed scans | 25,794 |
Highest payout | 6,073,904 cr |
Total hyperspace distance | 241,522 ly |
Total hyperspace jumps | 14,632 |
Max distance from start | 3,822.92 ly |
Max distance from Sol | 3,752.86 ly |
Max distance from Colonia | 25,576.27 ly |
Approximate time played | 23W 3D 1H 54M |
Passengers |
|
Total bulk passengers delivered | 20,445 |
Total VIPs delivered | 488 |
Total delivered | 20,933 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 122 |
Total profit | 2,325,464 cr |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1,764 |
Grade 1 upgrades generated | 277 |
Grade 2 upgrades generated | 424 |
Grade 3 upgrades generated | 584 |
Grade 4 upgrades generated | 263 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 2,968,366,008 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 40M 4S |
Time in gunner role | 1H 12M 22S |
Total credits accrued | 62,301 cr |