CMDR DAB42 profile
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,988,124,523 cr |
Credits spent on ships | 2,019,700,068 cr |
Credits spent on outfitting | 5,723,607,447 cr |
Credits spent on repairs | 33,438,701 cr |
Credits spent on fuel | 877,969 cr |
Credits spent on munitions | 8,759,130 cr |
Insurance claims | 81 |
Total claim costs | 344,286,467 cr |
Combat |
|
Bounties claimed | 7,810 |
Profit from bounties | 449,600,649 cr |
Combat bonds | 5,922 |
Profit from combat bonds | 227,481,645 cr |
Assassinations | 283 |
Profit from assassinations | 175,055,087 cr |
Highest single reward | 599,869 cr |
Skimmers killed | 171 |
Crime |
|
Fines issued | 247 |
Lifetime fines value | 3,270,056 cr |
Bounties received/earned | 649 |
Lifetime bounty value | 2,597,730 cr |
Highest bounty issued | 188,300 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 17,847,642 cr |
Commodities smuggled | 5,389 |
Average profit | 178,476 cr |
Highest single transaction | 1,573,200 cr |
Trading |
|
Market network | 281 |
Trading profit | 2,960,703,091 cr |
Commodities traded | 156,753 |
Average profit | 1,312,368 cr |
Highest single transaction | 487,699,200 cr |
Mining |
|
Profits from mining | 2,701,745,175 cr |
Minerals refined | 12,060 |
Materials collected | 67,236 |
Exploration |
|
Systems visited | 20,591 |
Profits from exploration | 1,893,523,153 cr |
Level 2 detailed scans | 59,681 |
Level 3 detailed scans | 63,748 |
Highest payout | 16,388,163 cr |
Total hyperspace distance | 1,170,337 ly |
Total hyperspace jumps | 29,386 |
Max distance from start | 65,503.57 ly |
Max distance from Sol | 65,502.43 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 26W 10H 27M |
Passengers |
|
Total bulk passengers delivered | 4,172 |
Total VIPs delivered | 2,554 |
Total delivered | 6,726 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 1,380 |
Total profit | 49,019,014 cr |
Total rescue transactions | 104 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6,262 |
Grade 1 upgrades generated | 997 |
Grade 2 upgrades generated | 1,100 |
Grade 3 upgrades generated | 1,522 |
Grade 4 upgrades generated | 1,321 |
Grade 5 upgrades generated | 1,322 |
Crew |
|
Crew credits earned | 551,985,251 cr |
Crew hired | 22 |
Crew fired | 9 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 45M 8S |
Time in gunner role | 4H 50M 49S |
Total credits accrued | 48,607 cr |