CMDR Cygnus IV profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,820,490,087 cr |
Credits spent on ships | 253,275,328 cr |
Credits spent on outfitting | 1,254,877,831 cr |
Credits spent on repairs | 22,739,344 cr |
Credits spent on fuel | 186,323 cr |
Credits spent on munitions | 6,223,410 cr |
Insurance claims | 14 |
Total claim costs | 52,441,867 cr |
Combat |
|
Bounties claimed | 3,878 |
Profit from bounties | 195,658,764 cr |
Combat bonds | 1,314 |
Profit from combat bonds | 44,909,684 cr |
Assassinations | 91 |
Profit from assassinations | 63,796,879 cr |
Highest single reward | 562,350 cr |
Skimmers killed | 536 |
Crime |
|
Fines issued | 70 |
Lifetime fines value | 51,386 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 129,565 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22,641 cr |
Commodities smuggled | 35 |
Average profit | 2,516 cr |
Highest single transaction | 9,882 cr |
Trading |
|
Market network | 50 |
Trading profit | 71,827,567 cr |
Commodities traded | 9,125 |
Average profit | 178,676 cr |
Highest single transaction | 17,147,883 cr |
Mining |
|
Profits from mining | 65,226,781 cr |
Minerals refined | 945 |
Materials collected | 10,389 |
Exploration |
|
Systems visited | 1,434 |
Profits from exploration | 5,073,676 cr |
Level 2 detailed scans | 832 |
Level 3 detailed scans | 814 |
Highest payout | 539,527 cr |
Total hyperspace distance | 32,029 ly |
Total hyperspace jumps | 2,470 |
Max distance from start | 508.04 ly |
Max distance from Sol | 494.49 ly |
Max distance from Colonia | 22,269.71 ly |
Approximate time played | 4W 2D 2H 13M |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 63,397 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 920 |
Grade 1 upgrades generated | 230 |
Grade 2 upgrades generated | 201 |
Grade 3 upgrades generated | 209 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 103 |
Crew |
|
Crew credits earned | 123,789,776 cr |
Crew hired | 24 |
Crew fired | 21 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 31M 46S |