CMDR Danyel McMahon profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,773,866,342 cr |
Credits spent on ships | 2,280,783,622 cr |
Credits spent on outfitting | 4,399,959,886 cr |
Credits spent on repairs | 77,995,274 cr |
Credits spent on fuel | 408,427 cr |
Credits spent on munitions | 5,200,978 cr |
Insurance claims | 188 |
Total claim costs | 1,139,707,536 cr |
Combat |
|
Bounties claimed | 10,553 |
Profit from bounties | 575,267,850 cr |
Combat bonds | 2,598 |
Profit from combat bonds | 202,575,494 cr |
Assassinations | 88 |
Profit from assassinations | 102,792,669 cr |
Highest single reward | 584,077 cr |
Skimmers killed | 1,733 |
Crime |
|
Fines issued | 555 |
Lifetime fines value | 9,586,700 cr |
Bounties received/earned | 3,130 |
Lifetime bounty value | 8,570,055 cr |
Highest bounty issued | 1,164,900 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 406,423,576 cr |
Commodities smuggled | 1,552 |
Average profit | 2,296,178 cr |
Highest single transaction | 31,975,888 cr |
Trading |
|
Market network | 96 |
Trading profit | 6,716,285,756 cr |
Commodities traded | 19,823 |
Average profit | 9,891,437 cr |
Highest single transaction | 446,031,300 cr |
Mining |
|
Profits from mining | 6,181,391,207 cr |
Minerals refined | 6,518 |
Materials collected | 32,724 |
Exploration |
|
Systems visited | 9,851 |
Profits from exploration | 639,798,925 cr |
Level 2 detailed scans | 18,602 |
Level 3 detailed scans | 19,264 |
Highest payout | 9,103,817 cr |
Total hyperspace distance | 656,449 ly |
Total hyperspace jumps | 15,459 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 13W 6D 10H 22M |
Passengers |
|
Total bulk passengers delivered | 3,237 |
Total VIPs delivered | 236 |
Total delivered | 3,473 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 232,619 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,694 |
Grade 1 upgrades generated | 306 |
Grade 2 upgrades generated | 338 |
Grade 3 upgrades generated | 691 |
Grade 4 upgrades generated | 615 |
Grade 5 upgrades generated | 744 |
Crew |
|
Crew credits earned | 221,242,875 cr |
Crew hired | 22 |
Crew fired | 9 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 3H 53M 37S |
Time in gunner role | 44M 1S |
Time in fighter con role | 30M 35S |
Total credits accrued | 9,535,749 cr |