CMDR teamMOYA profile
(Krait MkII)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 2,492,221,636 cr |
Credits spent on ships | 1,895,931,270 cr |
Credits spent on outfitting | 2,380,101,795 cr |
Credits spent on repairs | 51,278,319 cr |
Credits spent on fuel | 910,403 cr |
Credits spent on munitions | 2,460,637 cr |
Insurance claims | 41 |
Total claim costs | 187,529,795 cr |
Combat |
|
Bounties claimed | 5,189 |
Profit from bounties | 420,721,022 cr |
Combat bonds | 2,372 |
Profit from combat bonds | 164,342,553 cr |
Assassinations | 166 |
Profit from assassinations | 93,988,945 cr |
Highest single reward | 652,200 cr |
Skimmers killed | 453 |
Crime |
|
Fines issued | 1,159 |
Lifetime fines value | 5,686,378 cr |
Bounties received/earned | 2,430 |
Lifetime bounty value | 6,543,365 cr |
Highest bounty issued | 17,990 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 10,981,089 cr |
Commodities smuggled | 2,914 |
Average profit | 115,590 cr |
Highest single transaction | 1,347,300 cr |
Trading |
|
Market network | 147 |
Trading profit | 374,563,061 cr |
Commodities traded | 122,689 |
Average profit | 432,521 cr |
Highest single transaction | 6,781,632 cr |
Mining |
|
Profits from mining | 7,829,663 cr |
Minerals refined | 1,560 |
Materials collected | 18,811 |
Exploration |
|
Systems visited | 5,163 |
Profits from exploration | 48,385,960 cr |
Level 2 detailed scans | 2,288 |
Level 3 detailed scans | 37,659 |
Highest payout | 1,651,461 cr |
Total hyperspace distance | 184,095 ly |
Total hyperspace jumps | 9,965 |
Max distance from start | 8,986.23 ly |
Max distance from Sol | 16,703.84 ly |
Max distance from Colonia | 23,441.50 ly |
Approximate time played | 7W 3D 12H 29M |
Passengers |
|
Total bulk passengers delivered | 2,290 |
Total VIPs delivered | 15 |
Total delivered | 2,305 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 871,008 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,601 |
Grade 1 upgrades generated | 672 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 294 |
Grade 4 upgrades generated | 190 |
Grade 5 upgrades generated | 272 |
Crew |
|
Crew credits earned | 99,880,299 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 19H 4M 9S |
Time in gunner role | 3H 2M 43S |
Time in fighter con role | 18M 58S |
Total credits accrued | 1,400,637 cr |