CMDR Fabri91 profile
(Krait MkII)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 824,678,011 cr |
Credits spent on ships | 265,692,679 cr |
Credits spent on outfitting | 278,663,735 cr |
Credits spent on repairs | 4,327,199 cr |
Credits spent on fuel | 179,858 cr |
Credits spent on munitions | 152,375 cr |
Insurance claims | 20 |
Total claim costs | 58,109,200 cr |
Combat |
|
Bounties claimed | 582 |
Profit from bounties | 12,576,359 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 176,460 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 306,711 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 31,780 cr |
Highest bounty issued | 8,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 4,317,445 cr |
Commodities smuggled | 3,372 |
Average profit | 91,861 cr |
Highest single transaction | 355,936 cr |
Trading |
|
Market network | 54 |
Trading profit | 85,852,711 cr |
Commodities traded | 18,297 |
Average profit | 315,635 cr |
Highest single transaction | 11,728,206 cr |
Mining |
|
Profits from mining | 44,533,217 cr |
Minerals refined | 835 |
Materials collected | 3,873 |
Exploration |
|
Systems visited | 15,015 |
Profits from exploration | 417,475,761 cr |
Level 2 detailed scans | 13,777 |
Level 3 detailed scans | 16,788 |
Highest payout | 6,250,259 cr |
Total hyperspace distance | 503,075 ly |
Total hyperspace jumps | 16,614 |
Max distance from start | 65,250.24 ly |
Max distance from Sol | 65,307.14 ly |
Max distance from Colonia | 46,287.91 ly |
Approximate time played | 3W 4D 12H 42M |
Passengers |
|
Total bulk passengers delivered | 1,061 |
Total VIPs delivered | 485 |
Total delivered | 1,546 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 104,489 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 157 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 22 |