CMDR Honest James profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,701,039,751 cr |
Credits spent on ships | 578,450,281 cr |
Credits spent on outfitting | 760,090,025 cr |
Credits spent on repairs | 4,609,345 cr |
Credits spent on fuel | 124,516 cr |
Credits spent on munitions | 288,866 cr |
Insurance claims | 28 |
Total claim costs | 68,884,221 cr |
Combat |
|
Bounties claimed | 121 |
Profit from bounties | 6,106,792 cr |
Combat bonds | 48 |
Profit from combat bonds | 480,000 cr |
Assassinations | 10 |
Profit from assassinations | 2,974,182 cr |
Highest single reward | 324,703 cr |
Skimmers killed | 313 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 154,313 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 10,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 4,872,160 cr |
Commodities smuggled | 592 |
Average profit | 4,872,160 cr |
Highest single transaction | 4,872,160 cr |
Trading |
|
Market network | 75 |
Trading profit | 155,589,578 cr |
Commodities traded | 58,886 |
Average profit | 447,096 cr |
Highest single transaction | 6,599,320 cr |
Mining |
|
Profits from mining | 10,742,947 cr |
Minerals refined | 1,202 |
Materials collected | 7,150 |
Exploration |
|
Systems visited | 9,458 |
Profits from exploration | 1,344,724,381 cr |
Level 2 detailed scans | 22,849 |
Level 3 detailed scans | 24,200 |
Highest payout | 13,361,005 cr |
Total hyperspace distance | 495,874 ly |
Total hyperspace jumps | 10,529 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 3W 1D 20H 48M |
Passengers |
|
Total bulk passengers delivered | 187 |
Total VIPs delivered | 82 |
Total delivered | 269 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 472 |
Grade 1 upgrades generated | 103 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 75 |
Multi-Crew |
|
Total time in multi-crew | 2H 47M 48S |
Time in gunner role | 14M 52S |
Total credits accrued | 6,851 cr |