CMDR Marhawk profile

Profile
Commander name:
Current ship:
Fer-de-Lance
 
Member since:
Feb 6, 2018
 
Distances submitted:
0
 
Systems visited:
10,262
Systems discovered first:
4,915
 
Balance:
14,174,213,704 Cr
Ranks

22%

100%

100%

0%

Federation: Admiral

100%

Empire: King

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 17,399,933,602 cr
Credits spent on ships 1,057,864,256 cr
Credits spent on outfitting 2,680,533,913 cr
Credits spent on repairs 36,039,278 cr
Credits spent on fuel 91,221 cr
Credits spent on munitions 85,422 cr
Insurance claims 14
Total claim costs 100,397,631 cr

Combat

Bounties claimed 60
Profit from bounties 1,345,398 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 90,937 cr
Skimmers killed 0

Crime

Fines issued 34
Lifetime fines value 184,068 cr
Bounties received/earned 15
Lifetime bounty value 12,175 cr
Highest bounty issued 1,800 cr

Smuggling

Black market network 2
Black market profit 16,638 cr
Commodities smuggled 12
Average profit 8,319 cr
Highest single transaction 16,280 cr

Trading

Market network 90
Trading profit 34,722,568 cr
Commodities traded 6,661
Average profit 30,246 cr
Highest single transaction 3,010,144 cr

Mining

Profits from mining 5,327 cr
Minerals refined 24
Materials collected 17,271

Exploration

Systems visited 9,491
Profits from exploration 736,045,175 cr
Level 2 detailed scans 11,735
Level 3 detailed scans 16,315
Highest payout 5,863,254 cr
Total hyperspace distance 438,206 ly
Total hyperspace jumps 10,853
Max distance from start 65,280.39 ly
Max distance from Sol 65,279.35 ly
Max distance from Colonia 46,241.11 ly
Approximate time played 6W 2D 23H 37M

Passengers

Total bulk passengers delivered 14,892
Total VIPs delivered 960
Total delivered 15,852
Total ejected 60

Search and Rescue

Total items rescued 11
Total profit 9,082 cr
Total rescue transactions 3

Crafting

Number of engineers used 4
Number of upgrades generated 740
Grade 1 upgrades generated 194
Grade 2 upgrades generated 142
Grade 3 upgrades generated 191
Grade 4 upgrades generated 95
Grade 5 upgrades generated 118

Multi-Crew

Total time in multi-crew 1H 42M 56S
Time in gunner role 1M 2S