CMDR BonSie profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 1,671,325,049 cr |
Credits spent on ships | 594,595,778 cr |
Credits spent on outfitting | 3,930,067,654 cr |
Credits spent on repairs | 14,421,739 cr |
Credits spent on fuel | 324,496 cr |
Credits spent on munitions | 791,329 cr |
Insurance claims | 9 |
Total claim costs | 29,329,953 cr |
Combat |
|
Bounties claimed | 2,478 |
Profit from bounties | 180,345,232 cr |
Combat bonds | 406 |
Profit from combat bonds | 19,605,561 cr |
Assassinations | 1 |
Profit from assassinations | 523,592 cr |
Highest single reward | 373,140 cr |
Skimmers killed | 158 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 441,139 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 29,135 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 4,402,854 cr |
Commodities smuggled | 813 |
Average profit | 100,065 cr |
Highest single transaction | 3,351,248 cr |
Trading |
|
Market network | 118 |
Trading profit | 246,895,149 cr |
Commodities traded | 71,077 |
Average profit | 423,491 cr |
Highest single transaction | 35,781,480 cr |
Mining |
|
Profits from mining | 14,160,496 cr |
Minerals refined | 1,440 |
Materials collected | 6,311 |
Exploration |
|
Systems visited | 4,174 |
Profits from exploration | 451,411,670 cr |
Level 2 detailed scans | 4,003 |
Level 3 detailed scans | 12,667 |
Highest payout | 11,341,892 cr |
Total hyperspace distance | 213,159 ly |
Total hyperspace jumps | 5,606 |
Max distance from start | 25,910.73 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,609.89 ly |
Approximate time played | 6W 6D 17H 4M |
Passengers |
|
Total bulk passengers delivered | 3,821 |
Total VIPs delivered | 220 |
Total delivered | 4,041 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 407 |
Total profit | 2,423,819 cr |
Total rescue transactions | 56 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 390 |
Grade 1 upgrades generated | 88 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 112 |
Grade 4 upgrades generated | 74 |
Grade 5 upgrades generated | 45 |
Crew |
|
Crew credits earned | 45,766,082 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1M 23S |