CMDR Drakkainen profile

(Type-10 Defender)

Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3,522,203,571 cr |
Credits spent on ships | 1,801,599,416 cr |
Credits spent on outfitting | 4,457,185,592 cr |
Credits spent on repairs | 15,712,441 cr |
Credits spent on fuel | 4,677,862 cr |
Credits spent on munitions | 6,538,512 cr |
Insurance claims | 163 |
Total claim costs | 168,832,263 cr |
Combat |
|
Bounties claimed | 4,859 |
Profit from bounties | 249,232,445 cr |
Combat bonds | 3,580 |
Profit from combat bonds | 86,637,660 cr |
Assassinations | 3 |
Profit from assassinations | 71,717 cr |
Highest single reward | 381,721 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 444 |
Lifetime fines value | 256,137 cr |
Bounties received/earned | 186 |
Lifetime bounty value | 197,665 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 134,169,763 cr |
Commodities smuggled | 31,407 |
Average profit | 288,537 cr |
Highest single transaction | 34,237,104 cr |
Trading |
|
Market network | 106 |
Trading profit | 437,405,164 cr |
Commodities traded | 185,206 |
Average profit | 390,192 cr |
Highest single transaction | 33,855,744 cr |
Mining |
|
Profits from mining | 100,263,040 cr |
Minerals refined | 4,375 |
Materials collected | 20,558 |
Exploration |
|
Systems visited | 17,613 |
Profits from exploration | 382,966,926 cr |
Level 2 detailed scans | 16,157 |
Level 3 detailed scans | 48,229 |
Highest payout | 7,896,971 cr |
Total hyperspace distance | 773,161 ly |
Total hyperspace jumps | 32,865 |
Max distance from start | 25,880.09 ly |
Max distance from Sol | 18,747.48 ly |
Max distance from Colonia | 30,586.48 ly |
Approximate time played | 20W 1D 17H 1M |
Passengers |
|
Total bulk passengers delivered | 5,662 |
Total VIPs delivered | 1,019 |
Total delivered | 6,681 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,473 |
Grade 1 upgrades generated | 538 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 508 |
Grade 4 upgrades generated | 481 |
Grade 5 upgrades generated | 765 |
Crew |
|
Crew credits earned | 272,975,469 cr |
Crew hired | 13 |
Crew fired | 12 |
Multi-Crew |
|
Total time in multi-crew | 3H 1M 10S |
Time in gunner role | 55M |
Time in fighter con role | 2M 44S |