CMDR ThatFederalGuy profile
(Krait Phantom)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1,058,851,781 cr |
Credits spent on ships | 717,158,195 cr |
Credits spent on outfitting | 1,048,181,152 cr |
Credits spent on repairs | 29,109,449 cr |
Credits spent on fuel | 337,894 cr |
Credits spent on munitions | 4,643,331 cr |
Insurance claims | 25 |
Total claim costs | 111,244,420 cr |
Combat |
|
Bounties claimed | 8,547 |
Profit from bounties | 504,471,544 cr |
Combat bonds | 1,000 |
Profit from combat bonds | 32,808,094 cr |
Assassinations | 51 |
Profit from assassinations | 68,401,707 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 300 |
Crime |
|
Fines issued | 272 |
Lifetime fines value | 522,223 cr |
Bounties received/earned | 602 |
Lifetime bounty value | 889,100 cr |
Highest bounty issued | 13,315 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 229,435 cr |
Commodities smuggled | 41 |
Average profit | 25,493 cr |
Highest single transaction | 172,618 cr |
Trading |
|
Market network | 24 |
Trading profit | 1,342,474 cr |
Commodities traded | 734 |
Average profit | 12,665 cr |
Highest single transaction | 109,993 cr |
Mining |
|
Profits from mining | 706,651 cr |
Minerals refined | 555 |
Materials collected | 11,469 |
Exploration |
|
Systems visited | 4,121 |
Profits from exploration | 67,910,352 cr |
Level 2 detailed scans | 274 |
Level 3 detailed scans | 4,492 |
Highest payout | 3,460,998 cr |
Total hyperspace distance | 140,601 ly |
Total hyperspace jumps | 5,861 |
Max distance from start | 15,487.84 ly |
Max distance from Sol | 15,130.62 ly |
Max distance from Colonia | 25,726.29 ly |
Approximate time played | 5W 3D 7H 14M |
Passengers |
|
Total bulk passengers delivered | 27 |
Total VIPs delivered | 6 |
Total delivered | 33 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3,106 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 883 |
Grade 1 upgrades generated | 209 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 196 |
Grade 4 upgrades generated | 160 |
Grade 5 upgrades generated | 235 |
Crew |
|
Crew credits earned | 89,280,057 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 54M 30S |
Time in gunner role | 1H 37M 51S |