CMDR Gerrik profile
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 4,284,150,354 cr |
Credits spent on ships | 658,122,946 cr |
Credits spent on outfitting | 1,316,246,776 cr |
Credits spent on repairs | 5,792,527 cr |
Credits spent on fuel | 559,018 cr |
Credits spent on munitions | 208,479 cr |
Insurance claims | 16 |
Total claim costs | 48,303,943 cr |
Combat |
|
Bounties claimed | 1,158 |
Profit from bounties | 50,848,698 cr |
Combat bonds | 751 |
Profit from combat bonds | 22,631,068 cr |
Assassinations | 104 |
Profit from assassinations | 7,102,294 cr |
Highest single reward | 509,387 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 1,214,425 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 38,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,022,925 cr |
Commodities smuggled | 2,037 |
Average profit | 638,448 cr |
Highest single transaction | 1,836,576 cr |
Trading |
|
Market network | 72 |
Trading profit | 1,510,257,588 cr |
Commodities traded | 12,856 |
Average profit | 3,051,025 cr |
Highest single transaction | 330,279,936 cr |
Mining |
|
Profits from mining | 1,476,005,870 cr |
Minerals refined | 1,669 |
Materials collected | 8,639 |
Exploration |
|
Systems visited | 5,102 |
Profits from exploration | 894,990,362 cr |
Level 2 detailed scans | 19,527 |
Level 3 detailed scans | 21,856 |
Highest payout | 12,876,484 cr |
Total hyperspace distance | 177,871 ly |
Total hyperspace jumps | 6,913 |
Max distance from start | 6,476.80 ly |
Max distance from Sol | 6,439.76 ly |
Max distance from Colonia | 26,853.06 ly |
Approximate time played | 6W 6D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 332 |
Total VIPs delivered | 1,254 |
Total delivered | 1,586 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 68,739 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 570 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 125 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 84,828,146 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 15M 40S |
Time in fighter con role | 7M 32S |