CMDR Alixzandre profile

(Imperial Cutter)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,153,536,807 cr |
Credits spent on ships | 803,533,886 cr |
Credits spent on outfitting | 1,823,359,222 cr |
Credits spent on repairs | 4,519,584 cr |
Credits spent on fuel | 579,212 cr |
Credits spent on munitions | 1,033,809 cr |
Insurance claims | 22 |
Total claim costs | 10,796,623 cr |
Combat |
|
Bounties claimed | 1,164 |
Profit from bounties | 43,587,604 cr |
Combat bonds | 629 |
Profit from combat bonds | 5,729,600 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 366,925 cr |
Skimmers killed | 432 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 385,087 cr |
Bounties received/earned | 1,543 |
Lifetime bounty value | 513,879 cr |
Highest bounty issued | 9,945 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 109,726 cr |
Commodities smuggled | 31 |
Average profit | 12,192 cr |
Highest single transaction | 41,346 cr |
Trading |
|
Market network | 97 |
Trading profit | 4,187,669,280 cr |
Commodities traded | 59,788 |
Average profit | 6,086,729 cr |
Highest single transaction | 621,553,664 cr |
Mining |
|
Profits from mining | 4,134,789,261 cr |
Minerals refined | 11,760 |
Materials collected | 25,779 |
Exploration |
|
Systems visited | 10,968 |
Profits from exploration | 676,609,338 cr |
Level 2 detailed scans | 21,808 |
Level 3 detailed scans | 112,994 |
Highest payout | 11,320,275 cr |
Total hyperspace distance | 506,303 ly |
Total hyperspace jumps | 13,374 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,875.32 ly |
Approximate time played | 7W 1D 2H 7M |
Passengers |
|
Total bulk passengers delivered | 599 |
Total VIPs delivered | 4,086 |
Total delivered | 4,685 |
Total ejected | 108 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,066 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 204 |
Grade 4 upgrades generated | 241 |
Grade 5 upgrades generated | 330 |
Crew |
|
Crew credits earned | 363,717,283 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 35M |