CMDR CharlesDexterWard profile
(Krait MkII)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,151,820,977 cr |
Credits spent on ships | 459,585,306 cr |
Credits spent on outfitting | 808,842,077 cr |
Credits spent on repairs | 880,736 cr |
Credits spent on fuel | 143,955 cr |
Credits spent on munitions | 171,453 cr |
Insurance claims | 27 |
Total claim costs | 37,637,812 cr |
Combat |
|
Bounties claimed | 753 |
Profit from bounties | 33,939,513 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 477,827 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 11,763 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 13,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 428,105 cr |
Commodities smuggled | 245 |
Average profit | 28,540 cr |
Highest single transaction | 212,124 cr |
Trading |
|
Market network | 61 |
Trading profit | 917,444,728 cr |
Commodities traded | 18,573 |
Average profit | 5,212,754 cr |
Highest single transaction | 298,376,988 cr |
Mining |
|
Profits from mining | 833,583,675 cr |
Minerals refined | 925 |
Materials collected | 6,692 |
Exploration |
|
Systems visited | 2,396 |
Profits from exploration | 288,554,005 cr |
Level 2 detailed scans | 6,388 |
Level 3 detailed scans | 7,937 |
Highest payout | 10,629,874 cr |
Total hyperspace distance | 98,985 ly |
Total hyperspace jumps | 3,180 |
Max distance from start | 12,063.47 ly |
Max distance from Sol | 12,082.88 ly |
Max distance from Colonia | 30,311.38 ly |
Approximate time played | 2W 4D 9H |
Passengers |
|
Total bulk passengers delivered | 162 |
Total VIPs delivered | 2,320 |
Total delivered | 2,482 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 1,104 |
Total profit | 40,614,701 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 414 |
Grade 1 upgrades generated | 169 |
Grade 2 upgrades generated | 107 |
Grade 3 upgrades generated | 72 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 9,801,968 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 35M 35S |
Time in gunner role | 29M 40S |
Time in fighter con role | 1H 35M 35S |
Total credits accrued | 4,288,890 cr |