CMDR Astra Seeker profile


Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,112,420,279 cr |
Credits spent on ships | 735,011,502 cr |
Credits spent on outfitting | 1,368,704,729 cr |
Credits spent on repairs | 3,675,681 cr |
Credits spent on fuel | 184,543 cr |
Credits spent on munitions | 204,722 cr |
Insurance claims | 10 |
Total claim costs | 25,153,434 cr |
Combat |
|
Bounties claimed | 547 |
Profit from bounties | 14,519,331 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 363,600 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 7,576,002 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 7,230 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,480 cr |
Commodities smuggled | 2 |
Average profit | 1,480 cr |
Highest single transaction | 1,480 cr |
Trading |
|
Market network | 57 |
Trading profit | 1,237,034,703 cr |
Commodities traded | 43,809 |
Average profit | 6,615,159 cr |
Highest single transaction | 252,279,568 cr |
Mining |
|
Profits from mining | 1,175,185,584 cr |
Minerals refined | 1,571 |
Materials collected | 14,771 |
Exploration |
|
Systems visited | 19,413 |
Profits from exploration | 1,978,762,128 cr |
Level 2 detailed scans | 20,667 |
Level 3 detailed scans | 26,504 |
Highest payout | 11,909,453 cr |
Total hyperspace distance | 1,264,136 ly |
Total hyperspace jumps | 20,432 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 7W 3H 9M |
Passengers |
|
Total bulk passengers delivered | 49 |
Total VIPs delivered | 853 |
Total delivered | 902 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 152,360 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,896 |
Grade 1 upgrades generated | 830 |
Grade 2 upgrades generated | 325 |
Grade 3 upgrades generated | 396 |
Grade 4 upgrades generated | 257 |
Grade 5 upgrades generated | 88 |