CMDR Stepham profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,622,627,079 cr |
Credits spent on ships | 4,307,718,275 cr |
Credits spent on outfitting | 10,343,866,443 cr |
Credits spent on repairs | 51,834,331 cr |
Credits spent on fuel | 1,292,454 cr |
Credits spent on munitions | 2,003,509 cr |
Insurance claims | 79 |
Total claim costs | 1,276,091,369 cr |
Combat |
|
Bounties claimed | 1,055 |
Profit from bounties | 57,456,804 cr |
Combat bonds | 2,922 |
Profit from combat bonds | 58,817,136 cr |
Assassinations | 18 |
Profit from assassinations | 9,806,383 cr |
Highest single reward | 297,325 cr |
Skimmers killed | 201 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 4,298,799 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 179,850 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 146,538 cr |
Commodities smuggled | 148 |
Average profit | 20,934 cr |
Highest single transaction | 122,950 cr |
Trading |
|
Market network | 106 |
Trading profit | 3,849,704,052 cr |
Commodities traded | 54,973 |
Average profit | 10,489,657 cr |
Highest single transaction | 406,670,355 cr |
Mining |
|
Profits from mining | 3,672,608,354 cr |
Minerals refined | 5,621 |
Materials collected | 62,677 |
Exploration |
|
Systems visited | 8,488 |
Profits from exploration | 459,204,366 cr |
Level 2 detailed scans | 26,957 |
Level 3 detailed scans | 27,150 |
Highest payout | 3,992,987 cr |
Total hyperspace distance | 519,475 ly |
Total hyperspace jumps | 14,612 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 1D 5H 52M |
Passengers |
|
Total bulk passengers delivered | 30 |
Total VIPs delivered | 29,531 |
Total delivered | 29,561 |
Total ejected | 83 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 2,243,805 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 9,322 |
Grade 1 upgrades generated | 1,064 |
Grade 2 upgrades generated | 1,373 |
Grade 3 upgrades generated | 1,841 |
Grade 4 upgrades generated | 2,270 |
Grade 5 upgrades generated | 2,774 |
Crew |
|
Crew credits earned | 3,124,981 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 19M 43S |