CMDR Reiszy profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7,397,188,021 cr |
Credits spent on ships | 1,749,522,512 cr |
Credits spent on outfitting | 6,062,675,929 cr |
Credits spent on repairs | 65,273,804 cr |
Credits spent on fuel | 671,540 cr |
Credits spent on munitions | 9,616,009 cr |
Insurance claims | 138 |
Total claim costs | 1,105,500,073 cr |
Combat |
|
Bounties claimed | 5,709 |
Profit from bounties | 348,884,307 cr |
Combat bonds | 1,786 |
Profit from combat bonds | 38,878,036 cr |
Assassinations | 26 |
Profit from assassinations | 21,307,471 cr |
Highest single reward | 458,174 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 711 |
Lifetime fines value | 32,998,261 cr |
Bounties received/earned | 247 |
Lifetime bounty value | 2,374,500 cr |
Highest bounty issued | 453,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 3,692,018 cr |
Commodities smuggled | 33 |
Average profit | 246,135 cr |
Highest single transaction | 2,614,390 cr |
Trading |
|
Market network | 109 |
Trading profit | 2,777,775,699 cr |
Commodities traded | 15,721 |
Average profit | 8,520,784 cr |
Highest single transaction | 416,629,629 cr |
Mining |
|
Profits from mining | 2,639,765,900 cr |
Minerals refined | 2,711 |
Materials collected | 90,987 |
Exploration |
|
Systems visited | 9,058 |
Profits from exploration | 983,615,024 cr |
Level 2 detailed scans | 36,191 |
Level 3 detailed scans | 37,100 |
Highest payout | 6,883,806 cr |
Total hyperspace distance | 585,353 ly |
Total hyperspace jumps | 13,558 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 23,441.11 ly |
Max distance from Colonia | 27,300.08 ly |
Approximate time played | 29W 2D 14H 39M |
Passengers |
|
Total bulk passengers delivered | 1,425 |
Total VIPs delivered | 9,365 |
Total delivered | 10,790 |
Total ejected | 180 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 882,534 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5,238 |
Grade 1 upgrades generated | 878 |
Grade 2 upgrades generated | 1,012 |
Grade 3 upgrades generated | 1,190 |
Grade 4 upgrades generated | 1,121 |
Grade 5 upgrades generated | 1,037 |
Crew |
|
Crew credits earned | 309,839,043 cr |
Crew hired | 17 |
Crew fired | 12 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 57M 50S |
Time in gunner role | 5M 59S |
Time in fighter con role | 11M 53S |
Total credits accrued | 40,086 cr |