CMDR Hyke Nowman profile
(Anaconda)
Federation: Ensign
Empire: Earl
Balance |
|
---|---|
Current assets | 2,570,213,796 cr |
Credits spent on ships | 615,576,255 cr |
Credits spent on outfitting | 851,681,682 cr |
Credits spent on repairs | 6,149,745 cr |
Credits spent on fuel | 279,565 cr |
Credits spent on munitions | 312,410 cr |
Insurance claims | 16 |
Total claim costs | 7,497,877 cr |
Combat |
|
Bounties claimed | 590 |
Profit from bounties | 26,349,240 cr |
Combat bonds | 23 |
Profit from combat bonds | 860,076 cr |
Assassinations | 12 |
Profit from assassinations | 7,430,654 cr |
Highest single reward | 360,740 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 365 |
Lifetime fines value | 141,460,835 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 106,185 cr |
Highest bounty issued | 9,675 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 110,441,637 cr |
Commodities smuggled | 13,726 |
Average profit | 478,102 cr |
Highest single transaction | 642,124 cr |
Trading |
|
Market network | 113 |
Trading profit | 1,361,148,708 cr |
Commodities traded | 109,799 |
Average profit | 3,739,420 cr |
Highest single transaction | 197,525,601 cr |
Mining |
|
Profits from mining | 1,014,256,340 cr |
Minerals refined | 1,043 |
Materials collected | 4,072 |
Exploration |
|
Systems visited | 4,182 |
Profits from exploration | 423,531,282 cr |
Level 2 detailed scans | 14,230 |
Level 3 detailed scans | 47,132 |
Highest payout | 8,189,291 cr |
Total hyperspace distance | 170,808 ly |
Total hyperspace jumps | 5,332 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,216.55 ly |
Approximate time played | 3W 4D 8H 11M |
Passengers |
|
Total bulk passengers delivered | 401 |
Total VIPs delivered | 288 |
Total delivered | 689 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19,373 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 244 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 64 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 48 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 53,795,492 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 46M 59S |
Time in gunner role | 3M 48S |