CMDR l3lu3 profile
(Type-9 Heavy)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1,151,904,097 cr |
Credits spent on ships | 194,416,739 cr |
Credits spent on outfitting | 668,543,668 cr |
Credits spent on repairs | 456,784 cr |
Credits spent on fuel | 19,850 cr |
Credits spent on munitions | 119,192 cr |
Insurance claims | 5 |
Total claim costs | 49,066,807 cr |
Combat |
|
Bounties claimed | 3 |
Profit from bounties | 2,700 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 26,127 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 18 |
Trading profit | 1,150,223,438 cr |
Commodities traded | 1,322 |
Average profit | 23,962,988 cr |
Highest single transaction | 214,031,769 cr |
Mining |
|
Profits from mining | 1,150,790,847 cr |
Minerals refined | 1,331 |
Materials collected | 4,886 |
Exploration |
|
Systems visited | 940 |
Profits from exploration | 31,999,339 cr |
Level 2 detailed scans | 1,835 |
Level 3 detailed scans | 1,835 |
Highest payout | 4,976,586 cr |
Total hyperspace distance | 64,700 ly |
Total hyperspace jumps | 1,052 |
Max distance from start | 32,429.46 ly |
Max distance from Sol | 32,430.87 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 6D 18H 9M |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 102 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 17 |
Multi-Crew |
|
Total time in multi-crew | 1M 33S |