CMDR Nnexxus profile
(Vulture)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 1,696,820,204 cr |
Credits spent on ships | 183,185,962 cr |
Credits spent on outfitting | 343,005,821 cr |
Credits spent on repairs | 2,196,276 cr |
Credits spent on fuel | 57,543 cr |
Credits spent on munitions | 250,791 cr |
Insurance claims | 7 |
Total claim costs | 2,353,843 cr |
Combat |
|
Bounties claimed | 521 |
Profit from bounties | 41,630,276 cr |
Combat bonds | 152 |
Profit from combat bonds | 11,739,829 cr |
Assassinations | 46 |
Profit from assassinations | 7,212,603 cr |
Highest single reward | 379,987 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 4,350 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 7,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 302,265 cr |
Commodities smuggled | 8 |
Average profit | 50,378 cr |
Highest single transaction | 236,688 cr |
Trading |
|
Market network | 24 |
Trading profit | 1,104,446,758 cr |
Commodities traded | 4,351 |
Average profit | 9,281,065 cr |
Highest single transaction | 123,348,800 cr |
Mining |
|
Profits from mining | 1,093,360,407 cr |
Minerals refined | 1,998 |
Materials collected | 5,485 |
Exploration |
|
Systems visited | 3,794 |
Profits from exploration | 450,240,239 cr |
Level 2 detailed scans | 15,697 |
Level 3 detailed scans | 15,697 |
Highest payout | 7,956,160 cr |
Total hyperspace distance | 327,339 ly |
Total hyperspace jumps | 4,438 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 2D 22H 51M |
Passengers |
|
Total bulk passengers delivered | 501 |
Total VIPs delivered | 62 |
Total delivered | 563 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 201 |
Grade 1 upgrades generated | 48 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 40 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 2H 7M 7S |
Time in gunner role | 3H 7M 22S |
Total credits accrued | 2,522,261 cr |