CMDR Rozette profile
(Diamondback Explorer)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 5,838,252,485 cr |
Credits spent on ships | 1,174,235,659 cr |
Credits spent on outfitting | 2,173,531,888 cr |
Credits spent on repairs | 4,988,377 cr |
Credits spent on fuel | 190,984 cr |
Credits spent on munitions | 432,821 cr |
Insurance claims | 35 |
Total claim costs | 199,369,130 cr |
Combat |
|
Bounties claimed | 75 |
Profit from bounties | 2,153,423 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 1,524,013 cr |
Highest single reward | 153,050 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 10,280 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 37,930 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 402,256,800 cr |
Commodities smuggled | 462 |
Average profit | 67,042,800 cr |
Highest single transaction | 202,921,920 cr |
Trading |
|
Market network | 33 |
Trading profit | 6,312,665,648 cr |
Commodities traded | 7,301 |
Average profit | 90,180,938 cr |
Highest single transaction | 901,778,040 cr |
Mining |
|
Profits from mining | 6,312,184,172 cr |
Minerals refined | 5,111 |
Materials collected | 5,263 |
Exploration |
|
Systems visited | 1,900 |
Profits from exploration | 98,230,515 cr |
Level 2 detailed scans | 1,410 |
Level 3 detailed scans | 1,416 |
Highest payout | 6,283,777 cr |
Total hyperspace distance | 93,840 ly |
Total hyperspace jumps | 2,370 |
Max distance from start | 16,771.87 ly |
Max distance from Sol | 16,834.22 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 2W 1D 1H 50M |
Passengers |
|
Total bulk passengers delivered | 145 |
Total VIPs delivered | 457 |
Total delivered | 602 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,447 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 301 |
Grade 1 upgrades generated | 102 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 55 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 665,297,027 cr |
Crew hired | 4 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 29M 44S |
Time in gunner role | 34M 54S |
Time in fighter con role | 5M 32S |