CMDR Zen2A profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 35,521,373,975 cr |
Credits spent on ships | 2,820,806,752 cr |
Credits spent on outfitting | 6,734,916,499 cr |
Credits spent on repairs | 169,398,191 cr |
Credits spent on fuel | 2,300,068 cr |
Credits spent on munitions | 20,128,644 cr |
Insurance claims | 123 |
Total claim costs | 2,796,814,649 cr |
Combat |
|
Bounties claimed | 20,666 |
Profit from bounties | 1,324,942,771 cr |
Combat bonds | 6,311 |
Profit from combat bonds | 1,801,561,790 cr |
Assassinations | 1,179 |
Profit from assassinations | 1,487,385,692 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 738 |
Crime |
|
Fines issued | 890 |
Lifetime fines value | 8,462,733 cr |
Bounties received/earned | 5,196 |
Lifetime bounty value | 81,960,420 cr |
Highest bounty issued | 6,255,800 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 36,374,187 cr |
Commodities smuggled | 10,577 |
Average profit | 99,929 cr |
Highest single transaction | 1,981,710 cr |
Trading |
|
Market network | 330 |
Trading profit | 9,039,202,987 cr |
Commodities traded | 331,972 |
Average profit | 3,371,579 cr |
Highest single transaction | 1,039,324,680 cr |
Mining |
|
Profits from mining | 12,466,941,111 cr |
Minerals refined | 8,571 |
Materials collected | 90,406 |
Exploration |
|
Systems visited | 10,344 |
Profits from exploration | 1,026,948,676 cr |
Level 2 detailed scans | 24,097 |
Level 3 detailed scans | 29,734 |
Highest payout | 22,064,689 cr |
Total hyperspace distance | 588,577 ly |
Total hyperspace jumps | 22,397 |
Max distance from start | 22,009.15 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 24,702.68 ly |
Approximate time played | 33W 6D 21H 57M |
Passengers |
|
Total bulk passengers delivered | 10,450 |
Total VIPs delivered | 10,591 |
Total delivered | 21,041 |
Total ejected | 239 |
Search and Rescue |
|
Total items rescued | 1,013 |
Total profit | 16,946,798 cr |
Total rescue transactions | 116 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,803 |
Grade 1 upgrades generated | 1,351 |
Grade 2 upgrades generated | 1,049 |
Grade 3 upgrades generated | 1,574 |
Grade 4 upgrades generated | 2,225 |
Grade 5 upgrades generated | 2,604 |
Crew |
|
Crew credits earned | 4,168,596,051 cr |
Crew hired | 38 |
Crew fired | 22 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 6H 35M 44S |
Time in gunner role | 30M 38S |
Time in fighter con role | 4M 55S |
Total credits accrued | 28,069,412 cr |