CMDR monura profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Count
Balance |
|
---|---|
Current assets | 2,306,427,075 cr |
Credits spent on ships | 343,994,056 cr |
Credits spent on outfitting | 270,424,647 cr |
Credits spent on repairs | 1,503,513 cr |
Credits spent on fuel | 132,200 cr |
Credits spent on munitions | 144,465 cr |
Insurance claims | 24 |
Total claim costs | 11,879,447 cr |
Combat |
|
Bounties claimed | 1,027 |
Profit from bounties | 55,347,614 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 632,446 cr |
Highest single reward | 304,375 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 1,955 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 7,750 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 15,527 cr |
Commodities smuggled | 10 |
Average profit | 2,218 cr |
Highest single transaction | 10,076 cr |
Trading |
|
Market network | 70 |
Trading profit | 774,024,141 cr |
Commodities traded | 32,390 |
Average profit | 3,133,701 cr |
Highest single transaction | 151,018,413 cr |
Mining |
|
Profits from mining | 730,086,006 cr |
Minerals refined | 594 |
Materials collected | 5,432 |
Exploration |
|
Systems visited | 8,189 |
Profits from exploration | 1,149,893,305 cr |
Level 2 detailed scans | 36,967 |
Level 3 detailed scans | 36,967 |
Highest payout | 9,296,248 cr |
Total hyperspace distance | 493,813 ly |
Total hyperspace jumps | 8,958 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,252.18 ly |
Approximate time played | 4W 3H 58M |
Passengers |
|
Total bulk passengers delivered | 4,742 |
Total VIPs delivered | 583 |
Total delivered | 5,325 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 109,088 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 168 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 17 |
Multi-Crew |
|
Total time in multi-crew | 1H 55M 43S |