CMDR LeftRightShoot profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 2,186,611,291 cr |
Credits spent on ships | 759,262,880 cr |
Credits spent on outfitting | 1,075,844,156 cr |
Credits spent on repairs | 6,882,790 cr |
Credits spent on fuel | 478,192 cr |
Credits spent on munitions | 527,440 cr |
Insurance claims | 86 |
Total claim costs | 169,421,867 cr |
Combat |
|
Bounties claimed | 119 |
Profit from bounties | 1,175,472 cr |
Combat bonds | 58 |
Profit from combat bonds | 2,025,200 cr |
Assassinations | 2 |
Profit from assassinations | 216,502 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 437 |
Crime |
|
Fines issued | 200 |
Lifetime fines value | 1,692,375 cr |
Bounties received/earned | 799 |
Lifetime bounty value | 304,565 cr |
Highest bounty issued | 9,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 944,829 cr |
Commodities smuggled | 37 |
Average profit | 37,793 cr |
Highest single transaction | 305,335 cr |
Trading |
|
Market network | 118 |
Trading profit | 1,303,129,011 cr |
Commodities traded | 13,065 |
Average profit | 2,832,889 cr |
Highest single transaction | 158,178,876 cr |
Mining |
|
Profits from mining | 1,282,348,413 cr |
Minerals refined | 1,807 |
Materials collected | 7,889 |
Exploration |
|
Systems visited | 9,271 |
Profits from exploration | 304,484,972 cr |
Level 2 detailed scans | 5,532 |
Level 3 detailed scans | 10,394 |
Highest payout | 6,394,726 cr |
Total hyperspace distance | 468,664 ly |
Total hyperspace jumps | 13,391 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 6D 21H 55M |
Passengers |
|
Total bulk passengers delivered | 329 |
Total VIPs delivered | 47 |
Total delivered | 376 |
Total ejected | 140 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 68,039 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 432 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 90 |
Crew |
|
Crew credits earned | 26,027,427 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 40M 17S |
Time in gunner role | 29M 12S |
Total credits accrued | 16,236 cr |