CMDR TwonaOnigiri profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,061,627,088 cr |
Credits spent on ships | 1,112,341,417 cr |
Credits spent on outfitting | 1,331,146,640 cr |
Credits spent on repairs | 13,681,936 cr |
Credits spent on fuel | 451,259 cr |
Credits spent on munitions | 692,650 cr |
Insurance claims | 3 |
Total claim costs | 38,686,041 cr |
Combat |
|
Bounties claimed | 816 |
Profit from bounties | 194,454,639 cr |
Combat bonds | 1,261 |
Profit from combat bonds | 75,941,330 cr |
Assassinations | 1 |
Profit from assassinations | 38,869 cr |
Highest single reward | 289,075 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 153,370 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 127,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11,840 cr |
Commodities smuggled | 5 |
Average profit | 2,368 cr |
Highest single transaction | 2,368 cr |
Trading |
|
Market network | 94 |
Trading profit | 5,475,310,629 cr |
Commodities traded | 337,214 |
Average profit | 8,677,196 cr |
Highest single transaction | 401,832,075 cr |
Mining |
|
Profits from mining | 1,491,083,733 cr |
Minerals refined | 2,166 |
Materials collected | 7,146 |
Exploration |
|
Systems visited | 3,532 |
Profits from exploration | 360,251,217 cr |
Level 2 detailed scans | 10,278 |
Level 3 detailed scans | 10,278 |
Highest payout | 11,377,522 cr |
Total hyperspace distance | 244,828 ly |
Total hyperspace jumps | 4,724 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 4D 4H 55M |
Passengers |
|
Total bulk passengers delivered | 2,282 |
Total VIPs delivered | 96 |
Total delivered | 2,378 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 247,279 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 693 |
Grade 1 upgrades generated | 218 |
Grade 2 upgrades generated | 128 |
Grade 3 upgrades generated | 117 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 123 |